We have smashed some bugs and going to upload a new version soon, so it is time to give you some updates what is going on, and what are we going to add next.
Constraints and dimensioning
This is a long awaited, and very important feature. We decided to improve the sketching abilities of Shapr in the next few weeks, and constraints are fundamental. And we will do it better than any other CAD. You will be able to use constraints without even knowing that you are using constraints, and that’s awesome. And what is even more interesting, it won’t complicate the current workflow, so you will be able to just simply doodle around in the app, without using any constraints. Good news: most of this feature will be free, and only advanced constraints will be limited to the pro version. ETA is 4 weeks from now, until then you can expect some other updates, like wild optimizations in the render engine - some workspaces (usually those that had tons of shapes in it) could be pretty slow (5-6FPS), now even those will run at 60FPS.
Together with the constraints, we will add some tweaks to sketching in general, eg. you will be able to have multiple active sketching planes (sketch fillings won’t disappear, when you change the grid), and you will be able to select multiple sketch fillings to extrude at once. In general, we can say that this is going to elevate Shapr3D to a whole new level, and we can not wait to see what can you make with it.
Let us know what you think.