# 26.110 - Visualization materials, Decal workflows, and Construction tool updates

**URL:** <https://discourse.shapr3d.com/t/26-110-visualization-materials-decal-workflows-and-construction-tool-updates/41096>\
**Category:** Release notes\
**Created:** [June 22, 2026, 11:47am UTC](https://discourse.shapr3d.com/t/26-110-visualization-materials-decal-workflows-and-construction-tool-updates/41096 "2026-06-22T11:47:44Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Jeriz](https://avatars.discourse-cdn.com/v4/letter/j/47e85d/32.png) [@Jeriz](https://discourse.shapr3d.com/u/Jeriz)\
**Post date:** [June 22, 2026, 11:47am UTC](https://discourse.shapr3d.com/t/26-110-visualization-materials-decal-workflows-and-construction-tool-updates/41096/1 "2026-06-22T11:47:44Z")

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Add realistic material finishes, manage overlapping decals more efficiently, and quickly reference geometries on imported meshes.

- **New** : Bring richer textures to your architectural and interior scenes with new options for brick, Medium-Density Fiberboard (MDF), oak strip and herringbone flooring, and Douglas fir end-grain.  
 ![26.110-cover](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/6/1/618e346c1b387ec54172c8bb7c0d1c5bdfab6a2a.jpeg)  
_[Download a sample model](https://drive.google.com/uc?export=download&id=1R3BWDYp5Jr8StTM5Hxhz9S3H0xV_Cqdj) and try it yourself.  
Note: You’ll need to update to the latest version to open it._
- **Improved:** Dragging and dropping a decal onto your model now places a new copy instead of replacing the surface material, allowing you to select and adjust each decal directly on your model.  
 ![26.110-decals](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/8/7/8736552368b9c65c623cde8c4521f9b63a336900.gif)
- **Fixed** : Construction planes and axes can now be created again on imported STL meshes. When using point-based construction tools, select anywhere on the mesh body to pick a point and define your references.  
 ![26.110-cg-stl](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/1/6/16c4ee85c8d0846e88b5ba2815856fee608d3681.jpeg)

Try these updates and share your thoughts in the comments below. ⬇

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<div class="post-metadata">

**Author:** ![Jeriz](https://avatars.discourse-cdn.com/v4/letter/j/47e85d/32.png) [@Jeriz](https://discourse.shapr3d.com/u/Jeriz)\
**Post date:** [June 22, 2026, 11:47am UTC](https://discourse.shapr3d.com/t/26-110-visualization-materials-decal-workflows-and-construction-tool-updates/41096/2 "2026-06-22T11:47:50Z")

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**Author:** ![shaprvision](https://avatars.discourse-cdn.com/v4/letter/s/4491bb/32.png) [@shaprvision](https://discourse.shapr3d.com/u/shaprvision)\
**Post date:** [June 23, 2026, 12:53am UTC](https://discourse.shapr3d.com/t/26-110-visualization-materials-decal-workflows-and-construction-tool-updates/41096/3 "2026-06-23T00:53:52Z")

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More materials are always welcome. For the materials that do not allow a color change, is it possible for you to add it or at least a tinting option? With a tinting option, we could basically “stain” any of the wood materials.

e.g. MDF in color (valcromat, medite, etc.)
