# A easy way to add these details?

**URL:** https://discourse.shapr3d.com/t/a-easy-way-to-add-these-details/22204
**Category:** Modeling Questions
**Created:** [October 30, 2022, 4:53pm UTC](https://discourse.shapr3d.com/t/a-easy-way-to-add-these-details/22204 "2022-10-30T16:53:24Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![Coffee](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/coffee/32/17451_2.png) [@Coffee](https://discourse.shapr3d.com/u/Coffee)
#### Post date: [October 30, 2022, 4:53pm UTC](https://discourse.shapr3d.com/t/a-easy-way-to-add-these-details/22204/1 "2022-10-30T16:53:24Z")

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I modeled a DHD from Stargate and its nearly done but I am wondering what the best way would be to add the arcs and lines cut in to the body. I can only post one image… I’m new but a paying customer. (not good for getting help).

 ![IMG_20190606_184554](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/a/2/a2aa1c7e6651f3fe8688b70e157c20e6550c206e.jpeg)  
Yes… That is the original prop during its restoration.  
Any idea on the best approach to this?

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### Author: ![Coffee](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/coffee/32/17451_2.png) [@Coffee](https://discourse.shapr3d.com/u/Coffee)
#### Post date: [October 30, 2022, 5:28pm UTC](https://discourse.shapr3d.com/t/a-easy-way-to-add-these-details/22204/2 "2022-10-30T17:28:42Z")

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An image of the DHD model I created in Shapr3D because I am limited on embedded content.

 ![almost_done](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/5/6/56d5e39ab1b1a9caa5fdeae27d3bb1eec60995b9.jpeg)

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### Author: ![Stephen](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/stephen/32/16350_2.png) [@Stephen](https://discourse.shapr3d.com/u/Stephen)
#### Post date: [October 30, 2022, 5:57pm UTC](https://discourse.shapr3d.com/t/a-easy-way-to-add-these-details/22204/3 "2022-10-30T17:57:20Z")

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Welcome aboard Coffee. Those details would be easy to draw and pull into the flat panels. On the pipes you could project the lines around them first.

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<div class="post-metadata">

### Author: ![Coffee](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/coffee/32/17451_2.png) [@Coffee](https://discourse.shapr3d.com/u/Coffee)
#### Post date: [November 1, 2022, 12:30am UTC](https://discourse.shapr3d.com/t/a-easy-way-to-add-these-details/22204/4 "2022-11-01T00:30:42Z")

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Hey!  
Thanks.  
Love this software. Booleans ops are the best I’ve seen and I’ve seen a lot.  
I tried projection. I basically aligned that image best I could and created a bunch of closed polys.  
It would cut the the 2 faces on the front but a few refused to let me pull them.  
Probably because of the curve in the faces at the top of the base.  
I did managed to cut the model up by booleaning the body with extruded polys. Not easy real fast because I have to do an intersects so I can use those in subtraction from the original base. Not sure I am explaining it well enough to follow.

Anyway. Thanks for the input!!  
 ![face done](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/e/b/eb8c0f47743b3b7b36dfc3e8f412fab796ca6f45.jpeg)
