# Ability to constrain the radii of two circles with a distance

**URL:** <https://discourse.shapr3d.com/t/ability-to-constrain-the-radii-of-two-circles-with-a-distance/28151>\
**Category:** Feature requests\
**Created:** [September 27, 2023, 1:54pm UTC](https://discourse.shapr3d.com/t/ability-to-constrain-the-radii-of-two-circles-with-a-distance/28151 "2023-09-27T13:54:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![alexkrush](https://avatars.discourse-cdn.com/v4/letter/a/7bcc69/32.png) [@alexkrush](https://discourse.shapr3d.com/u/alexkrush)\
**Post date:** [September 27, 2023, 1:54pm UTC](https://discourse.shapr3d.com/t/ability-to-constrain-the-radii-of-two-circles-with-a-distance/28151/1 "2023-09-27T13:54:09Z")

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see this post: [Is there a better way to constrain the outer circle to the inner circle?](https://discourse.shapr3d.com/t/is-there-a-better-way-to-constrain-the-outer-circle-to-the-inner-circle/28148)

I would like the ability to constrain the radii of two circles with a distance. This is easily possible in Fusion360 but is more complicated in Shapr

[![](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/d/e/dea0097c4b2d7a17fef72e5381f9edf5e6fdf372.jpeg) ](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/d/e/dea0097c4b2d7a17fef72e5381f9edf5e6fdf372.jpeg)

Yes, it is possible to do it by creating two tangential construction lines and constraining those but that adds a lot of overhead if you have a lot of circles you need to create
