# About exporting with more options!

**URL:** <https://discourse.shapr3d.com/t/about-exporting-with-more-options/24387>\
**Category:** Feature requests\
**Created:** [February 26, 2023, 8:59am UTC](https://discourse.shapr3d.com/t/about-exporting-with-more-options/24387 "2023-02-26T08:59:25Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![NEEO](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/neeo/32/19296_2.png) [@NEEO](https://discourse.shapr3d.com/u/NEEO)\
**Post date:** [February 26, 2023, 8:59am UTC](https://discourse.shapr3d.com/t/about-exporting-with-more-options/24387/1 "2023-02-26T08:59:25Z")

</div>

Hi  
I imported my design into Blender for test rendering yesterday, I think Blender is definitely a better rendering software than 3DSMAX!  
But the model I exported is a merged whole, it does not inherit the object information in Shapr3D, which makes me unable to continue material and other work.  
So is there any way I can import the model into Blender as multiple separate objects with grouping?  
THANK U!
