# Accuracy of mesh export (OBJ)

**URL:** <https://discourse.shapr3d.com/t/accuracy-of-mesh-export-obj/20267>\
**Category:** Modeling Questions\
**Created:** [July 10, 2022, 12:30pm UTC](https://discourse.shapr3d.com/t/accuracy-of-mesh-export-obj/20267 "2022-07-10T12:30:05Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![dreamn0de](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/dreamn0de/32/15930_2.png) [@dreamn0de](https://discourse.shapr3d.com/u/dreamn0de)\
**Post date:** [July 10, 2022, 12:30pm UTC](https://discourse.shapr3d.com/t/accuracy-of-mesh-export-obj/20267/1 "2022-07-10T12:30:05Z")

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Hello. I often work with curved surfaces, and I’ve noticed that the accuracy of the obj export suffers a lot - it’s like I’m modeling at level 4 subdivided, but some surfaces are exported at level 1, which creates micro-holes in the mesh in areas with curvature. Also, some vertices are duplicated and slightly mismatched in coordinates. Please add a more accurate model export. I use a top of the range iPad Pro, a complex heavy mesh won’t be a problem.

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<div class="post-metadata">

**Author:** ![dreamn0de](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/dreamn0de/32/15930_2.png) [@dreamn0de](https://discourse.shapr3d.com/u/dreamn0de)\
**Post date:** [July 11, 2022, 6:08pm UTC](https://discourse.shapr3d.com/t/accuracy-of-mesh-export-obj/20267/2 "2022-07-11T18:08:24Z")

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It also will be great if you allow us to bind material slots to faces. I find it a bit hard to texturing surfaces in other software in polygonal stage.
