# Best input device MacOs? 3D mouse? Wacom? old ipad? Old Joystick?

**URL:** <https://discourse.shapr3d.com/t/best-input-device-macos-3d-mouse-wacom-old-ipad-old-joystick/30308>\
**Category:** Modeling Questions\
**Created:** [February 12, 2024, 2:23pm UTC](https://discourse.shapr3d.com/t/best-input-device-macos-3d-mouse-wacom-old-ipad-old-joystick/30308 "2024-02-12T14:23:03Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![NathanD](https://avatars.discourse-cdn.com/v4/letter/n/dec6dc/32.png) [@NathanD](https://discourse.shapr3d.com/u/NathanD)\
**Post date:** [February 15, 2024, 6:01pm UTC](https://discourse.shapr3d.com/t/best-input-device-macos-3d-mouse-wacom-old-ipad-old-joystick/30308/9 "2024-02-15T18:01:59Z")

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I’ve been using a Wacom tablet and SpaceMouse pro on Mac since about a month after the Mac version of Shapr was released.

I’ve mapped most every button to my liking, including the pen.

The beauty of using the Wacom/SpaceMouse combo is it so closely follows the UX of the iPad.  
The behavior of the Wacom versus a mouse, for example, (Magic Mouse in my case) is the Wacom doesn’t need a modifier for multiple selections.

My keyboard sits above/behind and I use it for numerical and search input.

Once I dialed in this setup, I can model faster on my Mac than my iPad. And having the extra screen size is great when having items and history sidebars open. I’m still on a 27” 2020 iMac and it runs smoothly, but it’s beginning to show it’s age.

I honestly don’t even know how to use the Mac app without these peripherals 🤣

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