# Boolean intersect/ subtract

**URL:** <https://discourse.shapr3d.com/t/boolean-intersect-subtract/1750>\
**Category:** Modeling Questions\
**Created:** [November 27, 2017, 8:04am UTC](https://discourse.shapr3d.com/t/boolean-intersect-subtract/1750 "2017-11-27T08:04:27Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Hapa467](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/hapa467/32/1369_2.png) [@Hapa467](https://discourse.shapr3d.com/u/Hapa467)\
**Post date:** [November 27, 2017, 8:04am UTC](https://discourse.shapr3d.com/t/boolean-intersect-subtract/1750/1 "2017-11-27T08:04:27Z")

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Hey there! This is my first post here. So i’m Trying to do some cut lines and insets in a model. On a desktop I’m use to using moi3d which has the ability to do a Boolean intersect operation while also keeping all the pieces you used to make the Boolean. This allows me to easily create insets in a model or cut lines if I do the operation with a spline. What would be the easiest way to do this? Since currently, intersect deletes all the objects.

The first minute of this video shows what I’m trying to achieve.

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**Author:** ![Robert](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/robert/32/1329_2.png) [@Robert](https://discourse.shapr3d.com/u/Robert)\
**Post date:** [November 27, 2017, 9:02am UTC](https://discourse.shapr3d.com/t/boolean-intersect-subtract/1750/2 "2017-11-27T09:02:09Z")

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> [@Setting up my design for CNC wood machine](http://discourse.shapr3d.com/t/setting-up-my-design-for-cnc-wood-machine/1685/8):
>
> Currently you can’t directly do what you want. The workaround for this is to create a copy of the objects you are subtracting with, and hide those objects / groups. Do the subtract and unhide the previously copied object. Here’s a quick video about it:
