# Can't draw a simple rectangle

**URL:** https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827
**Category:** Modeling Questions
**Created:** [December 11, 2017, 7:06pm UTC](https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827 "2017-12-11T19:06:49Z")
**Posts on this page:** 11
**Page:** 1

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### Author: ![yomaster](https://avatars.discourse-cdn.com/v4/letter/y/ac91a4/32.png) [@yomaster](https://discourse.shapr3d.com/u/yomaster)
#### Post date: [December 11, 2017, 7:06pm UTC](https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827/1 "2017-12-11T19:06:49Z")

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Can someone show me how to draw a simple rectangle? The fourth “leg” never quite connects. When you zoom way in you’ll see the dots aren’t actually connected.

Another issue: I can’t put a horizontal or vertical constraint on a line and then move it.

Another issue: If you lock one end of a line, then dimension the line to another size, it just simply doesn’t work. Why? One end is freely unconstrained, I don’t understand why the other end can’t simply get longer?

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### Author: ![Istvan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/istvan/32/23668_2.png) [@Istvan](https://discourse.shapr3d.com/u/Istvan)
#### Post date: [December 11, 2017, 7:10pm UTC](https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827/2 "2017-12-11T19:10:31Z")

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Update to 3.0.1, it has been released just now.

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### Author: ![Gabor\_Shapr3D](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/gabor_shapr3d/32/235_2.png) [@Gabor\_Shapr3D](https://discourse.shapr3d.com/u/Gabor_Shapr3D)
#### Post date: [December 11, 2017, 8:19pm UTC](https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827/3 "2017-12-11T20:19:01Z")

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Can you try drawing a rectangle with the new release? Version 3.0.1 was just released today a few hours ago: [https://itunes.apple.com/us/app/shapr3d/id1091675654?mt=8](https://itunes.apple.com/us/app/shapr3d/id1091675654?mt=8) Make sure to update and try again.

If the issue is still there, please show us the problem on a video. That helps in understanding the nature of the problem.

Thanks,  
G

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### Author: ![yomaster](https://avatars.discourse-cdn.com/v4/letter/y/ac91a4/32.png) [@yomaster](https://discourse.shapr3d.com/u/yomaster)
#### Post date: [December 12, 2017, 5:47am UTC](https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827/4 "2017-12-12T05:47:17Z")

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much better, except now when I apply a horizontal or vertical constraint, it isn’t honored. in other words, I can draw a straight line, put a horizontal constraint on it, then drag it to a non horizontal angle.

I also see this when I draw a line, make it horizontally constrained, then draw another line connecting to it. If I move the second line, the constrained line will also erroneously move off it’s constraint.

sounds like 3.0.1 is a step in the right direction but still broken. ![image](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex002/uploads/shapr3d/original/2X/d/d0c4f36871f3902a38ff59bd7e25539684a57f44.jpeg)

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### Author: ![Istvan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/istvan/32/23668_2.png) [@Istvan](https://discourse.shapr3d.com/u/Istvan)
#### Post date: [December 12, 2017, 6:03am UTC](https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827/5 "2017-12-12T06:03:52Z")

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Is this a new workspace that you created in 3.0.1, or you just opened an old one? If it is an old one, try to recreate these sketches in a new workspace.

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### Author: ![Gabor\_Shapr3D](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/gabor_shapr3d/32/235_2.png) [@Gabor\_Shapr3D](https://discourse.shapr3d.com/u/Gabor_Shapr3D)
#### Post date: [December 12, 2017, 9:55am UTC](https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827/6 "2017-12-12T09:55:07Z")

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I can’t recreate the above mentioned situation in a new workspace with version 3.0.1.

Can you show me how you get to this in a video?

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### Author: ![yomaster](https://avatars.discourse-cdn.com/v4/letter/y/ac91a4/32.png) [@yomaster](https://discourse.shapr3d.com/u/yomaster)
#### Post date: [December 12, 2017, 4:28pm UTC](https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827/7 "2017-12-12T16:28:44Z")

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I can’t reproduce it now on a new blank workspace. I think it must’ve been an older workspace from 3.0 that I reused.

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### Author: ![Istvan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/istvan/32/23668_2.png) [@Istvan](https://discourse.shapr3d.com/u/Istvan)
#### Post date: [December 12, 2017, 4:59pm UTC](https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827/8 "2017-12-12T16:59:23Z")

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Then if you could update your App Store review, it would be very much appreciated.

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### Author: ![Gypsydoguk](https://avatars.discourse-cdn.com/v4/letter/g/96bed5/32.png) [@Gypsydoguk](https://discourse.shapr3d.com/u/Gypsydoguk)
#### Post date: [December 15, 2017, 7:32am UTC](https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827/9 "2017-12-15T07:32:55Z")

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Having Primitive shapes would help eliminate all the above.  
I design furniture so the ability to select a rectangle tool, and then add length and width values into a number Box would make the whole process super fast.  
Kevin.

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### Author: ![Gabor\_Shapr3D](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/gabor_shapr3d/32/235_2.png) [@Gabor\_Shapr3D](https://discourse.shapr3d.com/u/Gabor_Shapr3D)
#### Post date: [December 15, 2017, 2:22pm UTC](https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827/10 "2017-12-15T14:22:33Z")

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Adding primitives is on the roadmap already. We plan to release it with one of the future updates. 🙂

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### Author: ![Gypsydoguk](https://avatars.discourse-cdn.com/v4/letter/g/96bed5/32.png) [@Gypsydoguk](https://discourse.shapr3d.com/u/Gypsydoguk)
#### Post date: [December 15, 2017, 8:20pm UTC](https://discourse.shapr3d.com/t/cant-draw-a-simple-rectangle/1827/11 "2017-12-15T20:20:19Z")

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Well Sir, when that launches it will be a major step forward. So pleased it is on the map at last.  
Thank you
