# Create a brooch

**URL:** <https://discourse.shapr3d.com/t/create-a-brooch/1911>\
**Category:** Modeling Questions\
**Created:** [December 24, 2017, 3:00pm UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911 "2017-12-24T15:00:53Z")\
**Posts on this page:** 16\
**Page:** 1

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**Author:** ![Leifes](https://avatars.discourse-cdn.com/v4/letter/l/f04885/32.png) [@Leifes](https://discourse.shapr3d.com/u/Leifes)\
**Post date:** [December 24, 2017, 3:00pm UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/1 "2017-12-24T15:00:53Z")

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Hi, im designing a circular brooch but how do i transform it from beeing flat to like a curved (center is gonna be like raised 5mm while thickness is still even). Sry for bad english.

Cheers

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**Author:** ![DanielR](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/danielr/32/582_2.png) [@DanielR](https://discourse.shapr3d.com/u/DanielR)\
**Post date:** [December 24, 2017, 3:39pm UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/2 "2017-12-24T15:39:53Z")

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Hi - can you send a picture?

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**Author:** ![Leifes](https://avatars.discourse-cdn.com/v4/letter/l/f04885/32.png) [@Leifes](https://discourse.shapr3d.com/u/Leifes)\
**Post date:** [December 24, 2017, 10:40pm UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/3 "2017-12-24T22:40:33Z")

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Hi there, atm i’m just planning/designing in my head and testing how i can create it.

Im gonna make like two medieval brooches with a chain between them. I think of having a solid circular background with ornaments on it (ornaments i hope to import from a .png). The whole brooch have to be slightly “bowly” with the center of the circle a bit elevated.

Is this no go with shapr3d?

thx in advance for the help 🙂

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**Author:** ![DanielR](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/danielr/32/582_2.png) [@DanielR](https://discourse.shapr3d.com/u/DanielR)\
**Post date:** [December 25, 2017, 8:37am UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/4 "2017-12-25T08:37:16Z")

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I see, an example would be really helpful. are you creating a body like this?  
 ![image](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex002/uploads/shapr3d/original/2X/7/76c220bc136d3477ef92606839cbf70c28fbb82a.jpeg)

If yes, you can approach it 3 ways:

Extrude and draft with the **Extrude** tool.  
 ![image](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex002/uploads/shapr3d/original/2X/b/b211ec3e31aeb6207f82f47b60afe7136e179ec9.jpeg)

By lofting two faces together with the **Loft** tool  
 ![image](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex002/uploads/shapr3d/original/2X/1/13e31f2ee6fdb001939579296e7cb29f249be858.jpeg)  
Creating a body of revolution with the **Revolve**  
 ![image](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex002/uploads/shapr3d/original/2X/c/cb081b7608dbe6c7f1cc97d071f607a0ae442dbe.jpeg)

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<div class="post-metadata">

**Author:** ![Leifes](https://avatars.discourse-cdn.com/v4/letter/l/f04885/32.png) [@Leifes](https://discourse.shapr3d.com/u/Leifes)\
**Post date:** [December 25, 2017, 12:55pm UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/5 "2017-12-25T12:55:20Z")

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![product-image-262240021_530x@2x](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex002/uploads/shapr3d/original/2X/6/68a074b843d839506930139b7a49852ecb027aef.jpg)

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**Author:** ![Leifes](https://avatars.discourse-cdn.com/v4/letter/l/f04885/32.png) [@Leifes](https://discourse.shapr3d.com/u/Leifes)\
**Post date:** [December 25, 2017, 12:56pm UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/6 "2017-12-25T12:56:54Z")

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as u can c the center of the brooch is “higher” than the edges while the thickness of the entire brooch is the same.

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**Author:** ![accidental](https://avatars.discourse-cdn.com/v4/letter/a/bc8723/32.png) [@accidental](https://discourse.shapr3d.com/u/accidental)\
**Post date:** [December 25, 2017, 8:28pm UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/7 "2017-12-25T20:28:53Z")

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Leifes, if this is a Blue Sky (you’ve never seen and/or have no prior example), perhaps you should draw a 2D sketch first by hand and/or a 2D program then import it into Shapr.  
That way you have an idea by way way of a pic or, well, take as close to a top view image as you can, flatten/skew the image using a photo app, import it into a scaler/vector app, size it then bring it into Shapr.  
That may sound like a bit of work but it becomes second nature to folks that steal, errr, are inspired by, hmmm, uhhm, reverse engineer stuff on a regular basis…  
Jus say’n

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**Author:** ![DanielR](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/danielr/32/582_2.png) [@DanielR](https://discourse.shapr3d.com/u/DanielR)\
**Post date:** [December 26, 2017, 3:24pm UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/8 "2017-12-26T15:24:27Z")

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Hi - in this case I would use revolve after I’ve created a profile like this  
 ![image](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex002/uploads/shapr3d/original/2X/3/372ff443caa8f4b0aefd3b037574fdca20aff546.jpeg) ![image](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex002/uploads/shapr3d/original/2X/3/3b9e6d44e2299f1ca0bf8ba17b75c9e8cf2b4b31.jpeg)

After this, would go to the top view or create a construction plane ( to set the the grid, and make sure I create the sketches in the right place) to create sketches, which I would then subtract from the body

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**Author:** ![Leifes](https://avatars.discourse-cdn.com/v4/letter/l/f04885/32.png) [@Leifes](https://discourse.shapr3d.com/u/Leifes)\
**Post date:** [December 26, 2017, 11:46pm UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/9 "2017-12-26T23:46:46Z")

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AH yes thats it. Thx a lot. Im a totally noob when it comes to this but learning every day. But eh… how to sketch in the “third axis”? when i sketch the line ends on the flat ground…

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**Author:** ![Mike.Reynolds](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/mike.reynolds/32/1540_2.png) [@Mike.Reynolds](https://discourse.shapr3d.com/u/Mike.Reynolds)\
**Post date:** [December 30, 2017, 10:11am UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/10 "2017-12-30T10:11:01Z")

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Hi Leifes  
Have you consider modelling it traditionally as you would by hand?  
The brooch can be easily divided into smaller parts which can be bent into shapes which can be joined together.  
Alternatively, if you are going to laser cut it you can bend a flat disk afterwards from the line drawings

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<div class="post-metadata">

**Author:** ![Leifes](https://avatars.discourse-cdn.com/v4/letter/l/f04885/32.png) [@Leifes](https://discourse.shapr3d.com/u/Leifes)\
**Post date:** [December 31, 2017, 11:35pm UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/11 "2017-12-31T23:35:27Z")

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yeah I’m not sure if tin will bend or break. Planning on making a master with shapr3d, 3d print it and then tin cast it with sand.

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<div class="post-metadata">

**Author:** ![Mike.Reynolds](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/mike.reynolds/32/1540_2.png) [@Mike.Reynolds](https://discourse.shapr3d.com/u/Mike.Reynolds)\
**Post date:** [January 1, 2018, 2:52am UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/12 "2018-01-01T02:52:09Z")

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The above post by “accidental” would be the path that you should follow to create your brooch

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<div class="post-metadata">

**Author:** ![Leifes](https://avatars.discourse-cdn.com/v4/letter/l/f04885/32.png) [@Leifes](https://discourse.shapr3d.com/u/Leifes)\
**Post date:** [January 3, 2018, 11:10pm UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/13 "2018-01-03T23:10:02Z")

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Any chance u can point me to a tutorial regarding importing pictures and Making 3D out of them. Thx a lot in advance.

Cheers  
Leif

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<div class="post-metadata">

**Author:** ![Mike.Reynolds](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/mike.reynolds/32/1540_2.png) [@Mike.Reynolds](https://discourse.shapr3d.com/u/Mike.Reynolds)\
**Post date:** [January 3, 2018, 11:55pm UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/14 "2018-01-03T23:55:46Z")

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🙂 hard slow grind is the only tutorial i can recommend.  
In this case I’d break it down into repeatable groups:  
Hint:  
Create a 2mm cube  
Repeat. Extrude down to h.1mm  
Place a 1mm radius sphere above this shortened cube  
Create a 2mm cube  
Create a group out of the above 3 items  
Repeat as many as you need.  
Alternatively create:  
50mm x 2mm rectangle - extrude h: 2mm  
50mm x 2mm rectangle - extrude h: 1mm  
Fill with 1mm radius spheres  
50mm x 2mm rectangle - extrude h: 2mm  
Then do similar with semi-circle items to place at the end  
etc etc  
The main thing is to create simple, repeatable items.  
Enjoy

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<div class="post-metadata">

**Author:** ![Mike.Reynolds](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/mike.reynolds/32/1540_2.png) [@Mike.Reynolds](https://discourse.shapr3d.com/u/Mike.Reynolds)\
**Post date:** [January 4, 2018, 7:39am UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/15 "2018-01-04T07:39:03Z")

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![IMG_0274](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex002/uploads/shapr3d/original/2X/9/9af4c10a1110524e3068d6182ab40cda87b732e3.jpg) ![IMG_0276](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex002/uploads/shapr3d/original/2X/a/af31c7282d1a33c0b8dcd2187fb5eddcd4a24bfe.jpeg) ![IMG_0277](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex002/uploads/shapr3d/original/2X/4/49f5d4823bf6388970213baed3753dbffe5dc766.jpeg)

Don’t forget to use the Sweep Tool to create the line you are using for the ‘flyovers’

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<div class="post-metadata">

**Author:** ![Leifes](https://avatars.discourse-cdn.com/v4/letter/l/f04885/32.png) [@Leifes](https://discourse.shapr3d.com/u/Leifes)\
**Post date:** [January 17, 2018, 6:15am UTC](https://discourse.shapr3d.com/t/create-a-brooch/1911/16 "2018-01-17T06:15:41Z")

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> [@accidental](#):
>
> Leifes, if this is a Blue Sky (you’ve never seen and/or have no prior example), perhaps you should draw a 2D sketch first by hand and/or a 2D program then import it into Shapr.  
> That way you have an idea by way way of a pic or, well, take as close to a top view image as you can, flatten/skew the image using a photo app, import it into a scaler/vector app, size it then bring it into Shapr.  
> That may sound like a bit of work but it becomes second nature to folks that steal, errr, are inspired by, hmmm, uhhm, reverse engineer stuff on a regular basis…  
> Jus say’n

is it a way to make that whole image “workable” like a huge face?
