# Cylinder turning into broken circle in drawing

**URL:** <https://discourse.shapr3d.com/t/cylinder-turning-into-broken-circle-in-drawing/13624>\
**Category:** Modeling Questions\
**Created:** [July 1, 2021, 5:54am UTC](https://discourse.shapr3d.com/t/cylinder-turning-into-broken-circle-in-drawing/13624 "2021-07-01T05:54:38Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![JRRYAN](https://avatars.discourse-cdn.com/v4/letter/j/848f3c/32.png) [@JRRYAN](https://discourse.shapr3d.com/u/JRRYAN)\
**Post date:** [July 1, 2021, 5:54am UTC](https://discourse.shapr3d.com/t/cylinder-turning-into-broken-circle-in-drawing/13624/1 "2021-07-01T05:54:38Z")

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Hi, I’m having an issue with the translation of some (not all) of my holes/cylinders into circles when creating drawing from my model. Some of the time it translates perfectly as a circle with a dimensionable diameter, but often it translates as a broken circle with line points that either force a radius dim instead of a dia, or won’t allow an angular dimension at all. As there seems to be no way to control the projection or to draw over the line with a ghost shape, how do I fix this so that I can properly dim my drawing?

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**Author:** ![JRRYAN](https://avatars.discourse-cdn.com/v4/letter/j/848f3c/32.png) [@JRRYAN](https://discourse.shapr3d.com/u/JRRYAN)\
**Post date:** [July 1, 2021, 6:05am UTC](https://discourse.shapr3d.com/t/cylinder-turning-into-broken-circle-in-drawing/13624/2 "2021-07-01T06:05:42Z")

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NEVER MIND! Figured it out. My holes were .001 degrees off 90.
