# Day 5: Paschal (Easter) Candle

**URL:** <https://discourse.shapr3d.com/t/day-5-paschal-easter-candle/38342>\
**Category:** Share your creations\
**Created:** [June 11, 2025, 1:52pm UTC](https://discourse.shapr3d.com/t/day-5-paschal-easter-candle/38342 "2025-06-11T13:52:36Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![SCALEMODEL](https://avatars.discourse-cdn.com/v4/letter/s/77aa72/32.png) [@SCALEMODEL](https://discourse.shapr3d.com/u/SCALEMODEL)\
**Post date:** [June 13, 2025, 2:10pm UTC](https://discourse.shapr3d.com/t/day-5-paschal-easter-candle/38342/2 "2025-06-13T14:10:15Z")

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Very nice!

You quickly found out one of the Shapr3d’s rendering flaws, currently no way to take out Shadow caused by Light! 🫠

Feature request made:

> [@Shadows of Emissive Materials](https://discourse.shapr3d.com/t/shadows-of-emissive-materials/36674):
>
> The problem that this feature will solve: Emissive Materials are currently a bit underwhelming, their brightness is limited to a very low level, but the main Problem is that they don‘t cast any shadows or reflections on other objects. Solving this could step up the level of rendering quality in Shapr3d a lot, since one could create custom lightning showroom, etc. If this feature is added, I also suggest that one could save light configurations as the custom showrooms mentioned above, allowing …

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_[View the full topic](https://discourse.shapr3d.com/t/day-5-paschal-easter-candle/38342)._
