# Distorted doors

**URL:** <https://discourse.shapr3d.com/t/distorted-doors/15907>\
**Category:** Modeling Questions\
**Created:** [November 17, 2021, 9:45pm UTC](https://discourse.shapr3d.com/t/distorted-doors/15907 "2021-11-17T21:45:13Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Oldeshark](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oldeshark/32/11280_2.png) [@Oldeshark](https://discourse.shapr3d.com/u/Oldeshark)\
**Post date:** [November 17, 2021, 9:45pm UTC](https://discourse.shapr3d.com/t/distorted-doors/15907/1 "2021-11-17T21:45:13Z")

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Hi there, I’m trying to work out how I can distort/bend these doors on a project I’m doing to make them look like they’ve been hit with ram ?

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/6/61cab2f7897557a612d3ee5c7e8b500656b34894.png)

Many thanks in advance.

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [November 17, 2021, 11:18pm UTC](https://discourse.shapr3d.com/t/distorted-doors/15907/2 "2021-11-17T23:18:45Z")

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Here is something that can perhaps steer you in a direction or two. In this example I simulate a crashed hole thru the door as opposed to your request of distorting or bending. I used a Q&D geometric shaped crash body to demonstrate. Hope this helps.

[https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/4/4bf95e89f4039050b9b250b46007f678719edac2.mov](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/4/4bf95e89f4039050b9b250b46007f678719edac2.mov)

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [November 17, 2021, 11:29pm UTC](https://discourse.shapr3d.com/t/distorted-doors/15907/3 "2021-11-17T23:29:27Z")

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And here it is with radii added around the perimeter of the crash body and shown without hard lines (for a tad more realistic look).

[https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/b/b533304358e2f6556142f0b0a4fbfc0a717dfa76.mov](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/b/b533304358e2f6556142f0b0a4fbfc0a717dfa76.mov)

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [November 18, 2021, 5:14pm UTC](https://discourse.shapr3d.com/t/distorted-doors/15907/4 "2021-11-18T17:14:33Z")

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Here’s one more approach using **Project**. Hope this helps.

[https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/7/77be1f7bd730405451b616beff8b4c49c3defac8.mov](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/7/77be1f7bd730405451b616beff8b4c49c3defac8.mov)

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**Author:** ![Oldeshark](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oldeshark/32/11280_2.png) [@Oldeshark](https://discourse.shapr3d.com/u/Oldeshark)\
**Post date:** [November 18, 2021, 10:10pm UTC](https://discourse.shapr3d.com/t/distorted-doors/15907/5 "2021-11-18T22:10:19Z")

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Mike thank you once again. I love these. As always you’re awesome 🤩

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**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [November 20, 2021, 6:41pm UTC](https://discourse.shapr3d.com/t/distorted-doors/15907/6 "2021-11-20T18:41:25Z")

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Another method is to project a spline onto your surface and pull it like taffy. Project to both sides (pull one side and push the other). Then I projected a sketch of the boards onto the bent surface and extruded.

 ![image0](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/0/045a6b8b5b5acba2b99f8e951080c608b1ceef02.jpeg)

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**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [November 20, 2021, 6:52pm UTC](https://discourse.shapr3d.com/t/distorted-doors/15907/7 "2021-11-20T18:52:26Z")

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And don’t forget lofting. That will also work. Loft the edge of your panel along a path with several sketches. That should allow greater distortion of the panel like warping the whole panel at it’s edges and the surface’s plane (tweaking the panel). My battery died or I would demonstrate. Sorry not good at making videos.

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**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [November 20, 2021, 11:37pm UTC](https://discourse.shapr3d.com/t/distorted-doors/15907/8 "2021-11-20T23:37:07Z")

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Lofting the distorted door panel is pretty straight forward. The trim and x bracing a bit more work but worth the effort. Used replace face and intersecting and offset duplicate door panel.

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/6/6a37f1d4d832ede238236d06b2141b069dc688fc.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/5/518dc854ff3a420d5f1234ca6b8042d07d196cf2.jpeg)
