# Dividing a shape equally

**URL:** <https://discourse.shapr3d.com/t/dividing-a-shape-equally/30253>\
**Category:** Modeling Questions\
**Created:** [February 9, 2024, 8:25pm UTC](https://discourse.shapr3d.com/t/dividing-a-shape-equally/30253 "2024-02-09T20:25:27Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![HarrisonDavies](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/harrisondavies/32/24464_2.png) [@HarrisonDavies](https://discourse.shapr3d.com/u/HarrisonDavies)\
**Post date:** [February 9, 2024, 8:25pm UTC](https://discourse.shapr3d.com/t/dividing-a-shape-equally/30253/1 "2024-02-09T20:25:27Z")

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Hi folks,

Does anyone know how to equal divide a shape in a sketch?

So I have square shape and want to equally divide it along one line into several pieces (new points or lines perpendicular to the first line). Can this be done?

Thanks.

H

 ![Untitled-1](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/e/7/e7c348d77637ff31a81a7362d8ca93a51ec249df.png)

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [February 9, 2024, 10:26pm UTC](https://discourse.shapr3d.com/t/dividing-a-shape-equally/30253/2 "2024-02-09T22:26:21Z")

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Use the **Pattern** tool. Afterwards, you may want to delete the Pattern Constraint if you need to do stuff with the lines.

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**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [February 9, 2024, 10:45pm UTC](https://discourse.shapr3d.com/t/dividing-a-shape-equally/30253/3 "2024-02-09T22:45:28Z")

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How about showing him what we used to have to do before the pattern tool. That’s still valid too. 😆 Using line tool and constraints.

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**Author:** ![HarrisonDavies](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/harrisondavies/32/24464_2.png) [@HarrisonDavies](https://discourse.shapr3d.com/u/HarrisonDavies)\
**Post date:** [February 9, 2024, 10:57pm UTC](https://discourse.shapr3d.com/t/dividing-a-shape-equally/30253/4 "2024-02-09T22:57:58Z")

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It’s so simple when you say it haha - Thanks.

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [February 9, 2024, 11:28pm UTC](https://discourse.shapr3d.com/t/dividing-a-shape-equally/30253/5 "2024-02-09T23:28:34Z")

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I honestly don’t remember how it was done as I never had to do that. If I recall, @Peter_Gy or one of the other staff at Shapr3D showed an excellent example. It was a few years ago…

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**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [February 9, 2024, 11:31pm UTC](https://discourse.shapr3d.com/t/dividing-a-shape-equally/30253/6 "2024-02-09T23:31:48Z")

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three line segments between + perpendicular and then use the equal constraint IIRC.

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [February 9, 2024, 11:35pm UTC](https://discourse.shapr3d.com/t/dividing-a-shape-equally/30253/7 "2024-02-09T23:35:10Z")

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Ahhh, yes! Now I remember. Thanks for helping me wake up a few neurons 🕶

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**Author:** ![HarrisonDavies](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/harrisondavies/32/24464_2.png) [@HarrisonDavies](https://discourse.shapr3d.com/u/HarrisonDavies)\
**Post date:** [February 10, 2024, 12:05am UTC](https://discourse.shapr3d.com/t/dividing-a-shape-equally/30253/8 "2024-02-10T00:05:32Z")

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Thanks for the tips. Is there anyway to preview what would happen if you chose a certain number of lines. I’m guessing at the moment that I need 6. Not being good at calculating, being able to visually see if I should choose 5, 6, 7, or 8 lines would be great news.

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<div class="post-metadata">

**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [February 10, 2024, 1:14am UTC](https://discourse.shapr3d.com/t/dividing-a-shape-equally/30253/9 "2024-02-10T01:14:57Z")

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<div class="post-metadata">

**Author:** ![HarrisonDavies](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/harrisondavies/32/24464_2.png) [@HarrisonDavies](https://discourse.shapr3d.com/u/HarrisonDavies)\
**Post date:** [February 10, 2024, 1:36am UTC](https://discourse.shapr3d.com/t/dividing-a-shape-equally/30253/10 "2024-02-10T01:36:04Z")

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Thanks TigerMike,

I’m used to another system showing a preview before I commit a number. I can adjust the number and it shows the location before I commit, seems much like guesswork with the Shapr3D method.

Being able to crank the number up rather than try a number is more productive.

Should I put in a request?

Thanks.
