# Face color after subtraction

**URL:** <https://discourse.shapr3d.com/t/face-color-after-subtraction/11875>\
**Category:** Modeling Questions\
**Created:** [March 14, 2021, 2:09pm UTC](https://discourse.shapr3d.com/t/face-color-after-subtraction/11875 "2021-03-14T14:09:27Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Yepher](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/yepher/32/8902_2.png) [@Yepher](https://discourse.shapr3d.com/u/Yepher)\
**Post date:** [March 14, 2021, 2:09pm UTC](https://discourse.shapr3d.com/t/face-color-after-subtraction/11875/1 "2021-03-14T14:09:27Z")

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I have two objects and want to subtract one from the other. I typically have each object its own color to keep track of what things are for. The annoyance I have is after the subtractions the object that has been subtracted from becomes the color of the object I was using to subtract.

`I guess the easiest/intuitive way I can think of is the new face after subtraction should inherit the color of the body it becomes a part of instead of the part it came from.`

It would be really great if the object that was subtracted from could keep its color instead of inheriting the color of the removal part.

Here is an example. I have this bi-stable compliant system I am working on. I use the blue-ish color to indicated flexible material (TPU S95) and the white to indicate rigid material (PETG). After I subtract the blue flexible area from the rigid, the rigid part is now blue instead of white at the intersecting points.

 ![IMG_1418.PNG](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/1/11e89bd1658205737ffaac56b60e9a0eefb5e7fd.jpeg)

 ![IMG_1419.PNG](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/f/f811593ab57b2f5a1e9d169dd534387e5c43c32c.jpeg)

I am sure this is a low priority issue but if it is an easy fix it would be great.
