# Faces up against each other glitchy look

**URL:** <https://discourse.shapr3d.com/t/faces-up-against-each-other-glitchy-look/3136>\
**Category:** Modeling Questions\
**Created:** [November 3, 2018, 4:44pm UTC](https://discourse.shapr3d.com/t/faces-up-against-each-other-glitchy-look/3136 "2018-11-03T16:44:36Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![alex](https://avatars.discourse-cdn.com/v4/letter/a/db5fbb/32.png) [@alex](https://discourse.shapr3d.com/u/alex)\
**Post date:** [November 3, 2018, 4:44pm UTC](https://discourse.shapr3d.com/t/faces-up-against-each-other-glitchy-look/3136/1 "2018-11-03T16:44:36Z")

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![188EE5F2-49E3-4236-A504-3D24D93A03D4](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex002/uploads/shapr3d/original/2X/9/9d4364309d078bc5f6162aed022ed7ca2876cdf7.jpeg)

Can this be improved? It looks buggy. When 2 faces are flush together, it should just have a solid colour
