# Feature VOTE v2

**URL:** <https://discourse.shapr3d.com/t/feature-vote-v2/38893>\
**Category:** Feature requests\
**Created:** [July 23, 2025, 3:42pm UTC](https://discourse.shapr3d.com/t/feature-vote-v2/38893 "2025-07-23T15:42:42Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![SCALEMODEL](https://avatars.discourse-cdn.com/v4/letter/s/77aa72/32.png) [@SCALEMODEL](https://discourse.shapr3d.com/u/SCALEMODEL)\
**Post date:** [July 27, 2025, 4:02pm UTC](https://discourse.shapr3d.com/t/feature-vote-v2/38893/11 "2025-07-27T16:02:57Z")

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> [@Feature VOTE](https://discourse.shapr3d.com/t/feature-vote/38530/10):
>
> Hi Guys, I just read a Hungarian newspaper in which Shapr3d mentioned they were working on joints and constraints for 3d bodies. Although, I really wonder why they don’t tell us this. Still, there’s hope.

If true Assemblies are coming up next, I wished GroMark had sited the newspaper site or scanned the newspaper. Also if they announced it already, they could have posted it on their website.

I know this will be a major feature but like @jean-philippe2 pointed out this can make Shapr into over bloated FUSION competitor, everyone remembers what parametric brought.

It’s easy to spot the evolution now directmodeler/parametric modeler/variables/assembly/next animation/simulation/ ?

With heavy push towards collaboration, this major steps in the evolution makes sense.

If it was up to me I would have much preferred to first have the complete modeling toolset first before anything.

My original reason for using Shapr3d first it’s a FAST MODELER, second the iPad.

We don’t even have the basic ones like, sketch fillet, offset constraints, pierce constraints (currently its manual and finicky), pattern along a path.

My preferred evolution.  
directmodeler/parametric modeler/3d Curves/Surfacing Tools/Custom Scripting (for Jean)

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