# Fresh improvements ahead - 5.130 (3107)

**URL:** <https://discourse.shapr3d.com/t/fresh-improvements-ahead-5-130-3107/19067>\
**Category:** Modeling Questions\
**Created:** [April 29, 2022, 6:41pm UTC](https://discourse.shapr3d.com/t/fresh-improvements-ahead-5-130-3107/19067 "2022-04-29T18:41:41Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![PeterLevay\_Shapr3D](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/peterlevay_shapr3d/32/14105_2.png) [@PeterLevay\_Shapr3D](https://discourse.shapr3d.com/u/PeterLevay_Shapr3D)\
**Post date:** [April 29, 2022, 6:41pm UTC](https://discourse.shapr3d.com/t/fresh-improvements-ahead-5-130-3107/19067/1 "2022-04-29T18:41:41Z")

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Hi Shaprs,

Another batch of Visualization improvements is here! Make sure you check all the novelties:

- Shadows are now improved
- Default and transparent environments now react to light/dark theme change
- Certain environments now have ground shadows

As always, your feedback is more than welcome! 🚀

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**Author:** ![PeterLevay\_Shapr3D](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/peterlevay_shapr3d/32/14105_2.png) [@PeterLevay\_Shapr3D](https://discourse.shapr3d.com/u/PeterLevay_Shapr3D)\
**Post date:** [April 30, 2022, 7:52am UTC](https://discourse.shapr3d.com/t/fresh-improvements-ahead-5-130-3107/19067/2 "2022-04-30T07:52:26Z")

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**Author:** ![welshsteve](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/welshsteve/32/16111_2.png) [@welshsteve](https://discourse.shapr3d.com/u/welshsteve)\
**Post date:** [April 30, 2022, 8:44am UTC](https://discourse.shapr3d.com/t/fresh-improvements-ahead-5-130-3107/19067/3 "2022-04-30T08:44:02Z")

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I just checked out the improvements and the difference is like night and day… literally!

Before…

 ![Screenshot 2022-04-30 at 09.32.43](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/0/077df34d76792cc98a0df9c5f2d9b630d28f0ebd.jpeg)

After…

 ![Screenshot 2022-04-30 at 09.32.55](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/5/596fdd400e9698eca9f759d889090f959d2099dd.jpeg)

Before…

 ![Screenshot 2022-04-30 at 09.34.18](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/f/fff67506a6f40ec53d7d03fd7b40eb85a36cd8aa.jpeg)

After…

 ![Screenshot 2022-04-30 at 09.41.53](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/d/dcceb2c386d856d8048a447feef13980bbdb741d.jpeg)

Still not perfect but makes models look so much more pleasing. Thanks team for doing such a great job! 🙂

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**Author:** ![PEC](https://avatars.discourse-cdn.com/v4/letter/p/67e7ee/32.png) [@PEC](https://discourse.shapr3d.com/u/PEC)\
**Post date:** [April 30, 2022, 5:12pm UTC](https://discourse.shapr3d.com/t/fresh-improvements-ahead-5-130-3107/19067/4 "2022-04-30T17:12:37Z")

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Hi Peter,

ground shadow is a great improvement when the objects are placed on or above the ground, @welshsteve exemples are great.  
But when objects are centered around the origin and expending below the z=0 plane, or when you are looking from the bottom, ground shadow it is not wanted (see the red circled shadow floating in the air).

Would it be possible to have a toggle button to activate or hide the ground shadow?

 ![CleanShot 2022-04-30 at 18.56.22@2x](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/c/c09ff9eac09a1f586a1b5ddb8bc27a422dc454e2.jpeg)  
 ![CleanShot 2022-04-30 at 19.02.14@2x](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/8/80246a18242f365781820efe6ce724206cc96cb0.jpeg)

I love the app and the evolution’s pace! Thanks again.  
Best  
PEC

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**Author:** ![welshsteve](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/welshsteve/32/16111_2.png) [@welshsteve](https://discourse.shapr3d.com/u/welshsteve)\
**Post date:** [April 30, 2022, 6:39pm UTC](https://discourse.shapr3d.com/t/fresh-improvements-ahead-5-130-3107/19067/5 "2022-04-30T18:39:20Z")

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Just curious if light transmission through transparent objects is something that’s on the roadmap for improvement to visualization in the future?

In my image you see two openings in the red body. The opening to the left of screen is a simple opening while the opening to the right has a glass panel. The shadow has ignored the glass and treated it as if it is opaque 😳

 ![Light through Glass](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/3/339fac4f03b6f03c1481ab420629bb4099c9e0eb.jpeg)

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**Author:** ![Laci\_K](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/laci_k/32/8196_2.png) [@Laci\_K](https://discourse.shapr3d.com/u/Laci_K)\
**Post date:** [May 2, 2022, 4:37pm UTC](https://discourse.shapr3d.com/t/fresh-improvements-ahead-5-130-3107/19067/6 "2022-05-02T16:37:07Z")

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Yes, we still have a lot to do with transparency in general, and planning to improve it. We have a ticket to fix this specific issue, however I can’t promise a release date yet.

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**Author:** ![welshsteve](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/welshsteve/32/16111_2.png) [@welshsteve](https://discourse.shapr3d.com/u/welshsteve)\
**Post date:** [May 2, 2022, 5:26pm UTC](https://discourse.shapr3d.com/t/fresh-improvements-ahead-5-130-3107/19067/7 "2022-05-02T17:26:49Z")

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That’s great to hear. Thank you.
