# Giving texture to a 3d model

**URL:** <https://discourse.shapr3d.com/t/giving-texture-to-a-3d-model/11144>\
**Category:** Modeling Questions\
**Created:** [January 28, 2021, 4:41pm UTC](https://discourse.shapr3d.com/t/giving-texture-to-a-3d-model/11144 "2021-01-28T16:41:23Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![Rohan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/rohan/32/15410_2.png) [@Rohan](https://discourse.shapr3d.com/u/Rohan)\
**Post date:** [January 28, 2021, 4:41pm UTC](https://discourse.shapr3d.com/t/giving-texture-to-a-3d-model/11144/1 "2021-01-28T16:41:23Z")

</div>

[shapr3d\_export\_2021-01-28\_22h07m.shapr](https://discourse.shapr3d.com/uploads/short-url/5KztHMH5t1Hwn0sErhhJxU3TqJF.shapr) (693.6 KB) Can I give texture on any 3d model?  
Here is the model I have prepared for artificial floor designing. I need to apply texture to the created model so as to have a natural stone look to the design

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/4/436e623371110ae682cb33f041668d8ae6088af9.jpeg)

---

<div class="post-metadata">

**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [January 28, 2021, 6:04pm UTC](https://discourse.shapr3d.com/t/giving-texture-to-a-3d-model/11144/2 "2021-01-28T18:04:44Z")

</div>

Post processing in another program is the best solution. Sure you can do it. However organic effects are not native to this type of modeling program.

Blender is a free option.

[![](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/1/148ac4ac6de3c96526cd3e271bebd342067c499f.jpeg "3D Printable Textured Rolling Pin Tutorial") ](https://www.youtube.com/watch?v=nyWY26Dd8R8)

3D Coat looks interesting [https://3dcoat.com/](https://3dcoat.com/)

You could experiment with copying then scaling down your tile model and using the scaled down version to do Boolean operations (add, subtract and intersect) on the surface of the original. Kind of a fractal texture idea.

Thinking outside the box isneeded in Shapr.
