# Hanger Style Bracket

**URL:** <https://discourse.shapr3d.com/t/hanger-style-bracket/20479>\
**Category:** Modeling Questions\
**Created:** [July 22, 2022, 3:49pm UTC](https://discourse.shapr3d.com/t/hanger-style-bracket/20479 "2022-07-22T15:49:45Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![PFI-Stark](https://avatars.discourse-cdn.com/v4/letter/p/bbce88/32.png) [@PFI-Stark](https://discourse.shapr3d.com/u/PFI-Stark)\
**Post date:** [July 22, 2022, 3:49pm UTC](https://discourse.shapr3d.com/t/hanger-style-bracket/20479/1 "2022-07-22T15:49:45Z")

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I’m new to shapr3d, I have searched the tutorials and the forums for something close but haven’t found anything.

I’m trying to create a hanger that has x,y, and z axis angles to it. My plan was to sketch and create a sweep. is there a way of creating a sketch that is connected together on all three planes? Basically a single line that connects on x,y,z axis? I can’t seem to figure out a way to do that… maybe it’s not possible…

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**Author:** ![Stephen](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/stephen/32/16350_2.png) [@Stephen](https://discourse.shapr3d.com/u/Stephen)\
**Post date:** [July 22, 2022, 4:06pm UTC](https://discourse.shapr3d.com/t/hanger-style-bracket/20479/2 "2022-07-22T16:06:08Z")

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Watch the “Mastering the sweep tool” video on the Shapr3D YouTube channel, it shows how to do this. It’s done using planes and projections.

Here is a quick example I made up just now. Hope it helps.

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/a/a/aa090a1442092af06b91acc4663e2b14839f7052.jpeg)

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/d/0/d0a7df801b62b77c14b327521a8ae248abb6b7a0.jpeg)

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**Author:** ![PFI-Stark](https://avatars.discourse-cdn.com/v4/letter/p/bbce88/32.png) [@PFI-Stark](https://discourse.shapr3d.com/u/PFI-Stark)\
**Post date:** [July 22, 2022, 4:15pm UTC](https://discourse.shapr3d.com/t/hanger-style-bracket/20479/3 "2022-07-22T16:15:08Z")

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Glorious!!

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**Author:** ![KPeter](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/kpeter/32/7644_2.png) [@KPeter](https://discourse.shapr3d.com/u/KPeter)\
**Post date:** [July 24, 2022, 8:18am UTC](https://discourse.shapr3d.com/t/hanger-style-bracket/20479/4 "2022-07-24T08:18:33Z")

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Creating the guide curves as a group of edges on a solid body is another solution. That way you don’t need to align sketches on different planes while continuity is also easier to manage

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**Author:** ![welshsteve](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/welshsteve/32/16111_2.png) [@welshsteve](https://discourse.shapr3d.com/u/welshsteve)\
**Post date:** [July 24, 2022, 12:30pm UTC](https://discourse.shapr3d.com/t/hanger-style-bracket/20479/5 "2022-07-24T12:30:52Z")

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@KPeter’s approach is a great solution and one that many of us use.

Here is another solution which is a more simplistic approach and one I use occasionally.

You’ll notice that I create my tubular structures by chamfering an extruded box section. This is a favourite method of mine.

[![](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/4/2/42526fd4af2962f3192a9f9184fc5ffd26e57477.jpeg "Hanger Thingy HD 1080p") ](https://www.youtube.com/watch?v=MZ6sHQi52TY)

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [July 24, 2022, 4:57pm UTC](https://discourse.shapr3d.com/t/hanger-style-bracket/20479/6 "2022-07-24T16:57:14Z")

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Hi Steve,  
Nice method. If I may, I did a variation of yours without the use of chamfering and aligns.

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**Author:** ![welshsteve](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/welshsteve/32/16111_2.png) [@welshsteve](https://discourse.shapr3d.com/u/welshsteve)\
**Post date:** [July 24, 2022, 8:09pm UTC](https://discourse.shapr3d.com/t/hanger-style-bracket/20479/7 "2022-07-24T20:09:32Z")

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This is another great solution. Thanks @TigerMike.

However, I deliberately created the square profile just to demonstrate a completely different method that some might not have thought of.

I often use this approach to create cylinders and spheres in-situ where they would normally be difficult to position or align with other models or where tight bends won’t permit the use of the sweep tool.

Here is a rather unlikely scenario but one where I found my method a little quicker and easier than the standard method of creating guide to sweep a circle…

[![](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/8/9/89056d41ed572437fc245b65b8851b77a105937a.jpeg "Chamfered Square to Round Pipe HD 1080p") ](https://www.youtube.com/watch?v=pcuWGGyIIHU)

_In fact, using the sweep method, I wasn’t able to sweep around the tight bend between the middle rectangle and the cylinder. However, with my method I was easily able to ‘form’ the pipe in the corner between the two._

And it can be really fast too…

[![](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/a/3/a340f38194c09290131346b8409ebba0d480d941.jpeg "Fast Pipes HD 1080p") ](https://www.youtube.com/watch?v=BzHqKBpY8PA)

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**Author:** ![PFI-Stark](https://avatars.discourse-cdn.com/v4/letter/p/bbce88/32.png) [@PFI-Stark](https://discourse.shapr3d.com/u/PFI-Stark)\
**Post date:** [August 10, 2022, 7:33pm UTC](https://discourse.shapr3d.com/t/hanger-style-bracket/20479/8 "2022-08-10T19:33:15Z")

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And Shapr wants me to “pick” the solution… LOL. Wow. Very good solutions all!!
