# Help please

**URL:** <https://discourse.shapr3d.com/t/help-please/901>\
**Category:** Modeling Questions\
**Created:** [April 11, 2017, 12:44pm UTC](https://discourse.shapr3d.com/t/help-please/901 "2017-04-11T12:44:58Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Roland](https://avatars.discourse-cdn.com/v4/letter/r/3ab097/32.png) [@Roland](https://discourse.shapr3d.com/u/Roland)\
**Post date:** [April 11, 2017, 12:44pm UTC](https://discourse.shapr3d.com/t/help-please/901/1 "2017-04-11T12:44:58Z")

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I am still new to this programme, but am drawing timber frames for timber buildings. I am creating each component individually and then placing them in the virtual frame.  
My problem is that when I come to modify an individual component often it appears to have formed a group with neighbouring components making it necessary to redraw all of the now grouped components again just to modify the one!  
There must be something that I am doing wrong or perhaps there is a way that I can un-group individual components ?

Thanks

Roland

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**Author:** ![Istvan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/istvan/32/23668_2.png) [@Istvan](https://discourse.shapr3d.com/u/Istvan)\
**Post date:** [April 11, 2017, 12:47pm UTC](https://discourse.shapr3d.com/t/help-please/901/2 "2017-04-11T12:47:27Z")

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If you push/pull faces, the overlapping shapes will be automatically fused or cut if they overlap. After pulling a shape, tap on the number label, there you can select “new object” on the top, that way they won’t be fused.

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**Author:** ![Gabor\_Shapr3D](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/gabor_shapr3d/32/235_2.png) [@Gabor\_Shapr3D](https://discourse.shapr3d.com/u/Gabor_Shapr3D)\
**Post date:** [April 11, 2017, 12:55pm UTC](https://discourse.shapr3d.com/t/help-please/901/3 "2017-04-11T12:55:34Z")

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Watch the video here: [https://www.youtube.com/watch?v=kkh52lqgUfs](https://www.youtube.com/watch?v=kkh52lqgUfs)

In this blogpost we also explain how to switch between “fuse”, “subtract”, “intersect” and “new”: [http://blog.shapr3d.com/whats-new-in-shapr3d-jan-2017/#New-extrude-commands](http://blog.shapr3d.com/whats-new-in-shapr3d-jan-2017/#New-extrude-commands)
