# Honeycomb trick anyone

**URL:** <https://discourse.shapr3d.com/t/honeycomb-trick-anyone/29832>\
**Category:** Modeling Questions\
**Created:** [January 13, 2024, 5:49pm UTC](https://discourse.shapr3d.com/t/honeycomb-trick-anyone/29832 "2024-01-13T17:49:02Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![ecreatures](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/ecreatures/32/15450_2.png) [@ecreatures](https://discourse.shapr3d.com/u/ecreatures)\
**Post date:** [January 13, 2024, 5:49pm UTC](https://discourse.shapr3d.com/t/honeycomb-trick-anyone/29832/1 "2024-01-13T17:49:02Z")

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Hi shaprs  
Is there a way to create easyly those honeycomb structures. I reckon that I never succeded perfectly when atempting. Any quick tip welcome

 ![pxl_20231211_061105355mp](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/8/c/8cbf1a9f0cf0abad55d34cf44b906a1dd00098f5.jpeg)

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**Author:** ![McD](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/mcd/32/15504_2.png) [@McD](https://discourse.shapr3d.com/u/McD)\
**Post date:** [January 13, 2024, 6:03pm UTC](https://discourse.shapr3d.com/t/honeycomb-trick-anyone/29832/2 "2024-01-13T18:03:13Z")

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I presume you’ve used the hexagon tool to create the hexagons.

Now you want to take a look at the Pattern Tool under the Transform menu.

You’ll need to establish the initial “master” then replicate it using the pattern tool.

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**Author:** ![ecreatures](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/ecreatures/32/15450_2.png) [@ecreatures](https://discourse.shapr3d.com/u/ecreatures)\
**Post date:** [January 13, 2024, 6:07pm UTC](https://discourse.shapr3d.com/t/honeycomb-trick-anyone/29832/3 "2024-01-13T18:07:51Z")

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Sorry, the sample is what I would like to achieve.  
When I try I use the hexagone tool then reverse extrude through my texture

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**Author:** ![McD](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/mcd/32/15504_2.png) [@McD](https://discourse.shapr3d.com/u/McD)\
**Post date:** [January 13, 2024, 6:27pm UTC](https://discourse.shapr3d.com/t/honeycomb-trick-anyone/29832/4 "2024-01-13T18:27:53Z")

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If I’m understanding you correctly, you’d want to Add a Construction Plane away from or above your texture. Double tap that plane to make it the active drawing plane. Create your hexagon design on that plane, then extrude it through your other body.

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**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [January 13, 2024, 8:20pm UTC](https://discourse.shapr3d.com/t/honeycomb-trick-anyone/29832/5 "2024-01-13T20:20:08Z")

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What you are looking at is the infill of a printed part that they have turn off the to top and bottom layer to reveal the infill pattern. It’s done in the slicer program.

Creating it by hand Shapr is quite tedious but doable.

[![](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/9/2/9214b2a5da0c239935aed4f6c340b43f1f3eddbc.jpeg "Infill Design Tricks using Per Model Settings in Cura Slicer 4.x") ](https://www.youtube.com/watch?v=xc-6xVB9H4I)

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**Author:** ![alpine](https://avatars.discourse-cdn.com/v4/letter/a/4da419/32.png) [@alpine](https://discourse.shapr3d.com/u/alpine)\
**Post date:** [February 4, 2025, 1:48pm UTC](https://discourse.shapr3d.com/t/honeycomb-trick-anyone/29832/6 "2025-02-04T13:48:45Z")

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This does not explain how to easily distance individual hexagons in terms of X- and Y-axis spacing to create an array with a defined wall thickness. Every time I’ve done this, I had to manually calculate the correct ratios. A first-rate CAD program should do the heavy lifting, not compel users to do it.

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**Author:** ![SCALEMODEL](https://avatars.discourse-cdn.com/v4/letter/s/77aa72/32.png) [@SCALEMODEL](https://discourse.shapr3d.com/u/SCALEMODEL)\
**Post date:** [February 4, 2025, 3:03pm UTC](https://discourse.shapr3d.com/t/honeycomb-trick-anyone/29832/7 "2025-02-04T15:03:49Z")

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I wouldn’t call Shapr First Rate 3d CAD, its more focused on speed so it has many missing features.

If they let people create ad-ons like Onshape would be great.

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/e/d/eda988cc7a7c03f84245a8fc9894129075da1df3.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/d/d/ddde46453f255a1534d50ace011840a23665f303.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/9/4/946b9c201613594d9883f472e13da34b8f40c04a.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/8/e/8e194d5c993424b8f24d63cae8017b995444edfb.jpeg)

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<div class="post-metadata">

**Author:** ![SCALEMODEL](https://avatars.discourse-cdn.com/v4/letter/s/77aa72/32.png) [@SCALEMODEL](https://discourse.shapr3d.com/u/SCALEMODEL)\
**Post date:** [February 5, 2025, 12:53am UTC](https://discourse.shapr3d.com/t/honeycomb-trick-anyone/29832/8 "2025-02-05T00:53:17Z")

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Oh here in Shapr.

You just need 2 Hexagon to pattern.

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/1/f/1ffe732c5795cfbd8f07fcbbbf0ab671b61a1d17.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/8/6/869ff763b764b3eb38e39c1e278d5c0b7b775e29.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/1/b/1b3de894d12e909b692b72a24c12d9022bad51c5.jpeg)
