# How can i create a ribbed surface on a rounded object

**URL:** <https://discourse.shapr3d.com/t/how-can-i-create-a-ribbed-surface-on-a-rounded-object/40482>\
**Category:** Modeling Questions\
**Created:** [March 13, 2026, 12:31pm UTC](https://discourse.shapr3d.com/t/how-can-i-create-a-ribbed-surface-on-a-rounded-object/40482 "2026-03-13T12:31:28Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [March 13, 2026, 3:05pm UTC](https://discourse.shapr3d.com/t/how-can-i-create-a-ribbed-surface-on-a-rounded-object/40482/3 "2026-03-13T15:05:09Z")

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Another similar method that you can look at here:

> [@Folded-like shape](https://discourse.shapr3d.com/t/folded-like-shape/34979/8):
>
> I imported the twisted star shape from Corel Draw as a DFX. I selected it and used the “move tool” to copy, move it up and then rotate the copy. I repeated that several times, also using the “scale tool” to scale each copy. Then I selected the bottom star shape and “lofted” it to the other copies above it. I was simply testing shapr at the time to see what it could do and turned out pretty good so I printed it

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