# How to define plane of reference for movement?

**URL:** <https://discourse.shapr3d.com/t/how-to-define-plane-of-reference-for-movement/29855>\
**Category:** Modeling Questions\
**Created:** [January 15, 2024, 5:53am UTC](https://discourse.shapr3d.com/t/how-to-define-plane-of-reference-for-movement/29855 "2024-01-15T05:53:15Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![jcclow](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/jcclow/32/23888_2.png) [@jcclow](https://discourse.shapr3d.com/u/jcclow)\
**Post date:** [January 16, 2024, 8:28pm UTC](https://discourse.shapr3d.com/t/how-to-define-plane-of-reference-for-movement/29855/4 "2024-01-16T20:28:01Z")

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This post that I made awhile back may help also…[Moving circle along tangent lines - #2 by TigerMike](https://discourse.shapr3d.com/t/moving-circle-along-tangent-lines/29108/2)

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