# How to hold view in place. Views snap back to orthogonal

**URL:** https://discourse.shapr3d.com/t/how-to-hold-view-in-place-views-snap-back-to-orthogonal/7145
**Category:** Modeling Questions
**Created:** [April 10, 2020, 2:36pm UTC](https://discourse.shapr3d.com/t/how-to-hold-view-in-place-views-snap-back-to-orthogonal/7145 "2020-04-10T14:36:09Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![bct099](https://avatars.discourse-cdn.com/v4/letter/b/a698b9/32.png) [@bct099](https://discourse.shapr3d.com/u/bct099)
#### Post date: [April 10, 2020, 2:36pm UTC](https://discourse.shapr3d.com/t/how-to-hold-view-in-place-views-snap-back-to-orthogonal/7145/1 "2020-04-10T14:36:09Z")

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Often when I rotate a view, it will not hold - it snaps back to an orthogonal view (front, back, left, right, etc.) Sometimes it holds the angled view that i set. It does this whether I am using one-finger or two-finger rotation. Anyone know the secret to getting a view to hold in place? Thanks!

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### Author: ![Victor\_Shapr3D](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/victor_shapr3d/32/3502_2.png) [@Victor\_Shapr3D](https://discourse.shapr3d.com/u/Victor_Shapr3D)
#### Post date: [April 10, 2020, 10:48pm UTC](https://discourse.shapr3d.com/t/how-to-hold-view-in-place-views-snap-back-to-orthogonal/7145/2 "2020-04-10T22:48:20Z")

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Hi, to help us better understand how the snapping back to orthogonal views happens, please can you make and post a short screen recording showing this?

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### Author: ![Gelphyn](https://avatars.discourse-cdn.com/v4/letter/g/db5fbb/32.png) [@Gelphyn](https://discourse.shapr3d.com/u/Gelphyn)
#### Post date: [April 10, 2020, 10:53pm UTC](https://discourse.shapr3d.com/t/how-to-hold-view-in-place-views-snap-back-to-orthogonal/7145/3 "2020-04-10T22:53:12Z")

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Hi @bct099 Welcome to the Forum 🕶  
I have similar problems so it would seem to be ‘built in’. Not calling it a secret but if you tap on the Navigation Cube to get the ‘standard’ view. Then move it with a Finger [or two] and probably get it to stay put, where as previously it would jump back.

Happy S3Ding 🕶

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### Author: ![Johngerard](https://avatars.discourse-cdn.com/v4/letter/j/90db22/32.png) [@Johngerard](https://discourse.shapr3d.com/u/Johngerard)
#### Post date: [October 14, 2022, 5:52pm UTC](https://discourse.shapr3d.com/t/how-to-hold-view-in-place-views-snap-back-to-orthogonal/7145/4 "2022-10-14T17:52:00Z")

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This might be the issue. I have a similar issue. For me if I don’t rotate the object enough then it will snap back to the Orthogonal view. If I rotate my onject a little further then it does hold new position. It is tough if you only want to percisely rotate your object a tiny bit. Maybe this can be fixed in a later update.
