# How to make closed solid body from sketch

**URL:** <https://discourse.shapr3d.com/t/how-to-make-closed-solid-body-from-sketch/33388>\
**Category:** Share your creations\
**Created:** [August 22, 2024, 8:17am UTC](https://discourse.shapr3d.com/t/how-to-make-closed-solid-body-from-sketch/33388 "2024-08-22T08:17:59Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![alex.g](https://avatars.discourse-cdn.com/v4/letter/a/f6c823/32.png) [@alex.g](https://discourse.shapr3d.com/u/alex.g)\
**Post date:** [August 22, 2024, 8:17am UTC](https://discourse.shapr3d.com/t/how-to-make-closed-solid-body-from-sketch/33388/1 "2024-08-22T08:17:59Z")

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Hi,

I have sketched a dodecahedron and now i want to make it a closed solid body (see the screenshot).  
Does anyone have any recommendations how to do it?

Thanks

 ![Screenshot 2024-08-22 at 8.24.25](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/9/7/975e8498df59f14d1474a8d58f0706a7f8f5c7a9.jpeg)

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**Author:** ![JST](https://avatars.discourse-cdn.com/v4/letter/j/edb3f5/32.png) [@JST](https://discourse.shapr3d.com/u/JST)\
**Post date:** [August 22, 2024, 12:11pm UTC](https://discourse.shapr3d.com/t/how-to-make-closed-solid-body-from-sketch/33388/2 "2024-08-22T12:11:36Z")

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If the pentagons work as planes, make a bigger cube and use the split body tool to remove the unnecessary parts.

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**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [August 22, 2024, 2:58pm UTC](https://discourse.shapr3d.com/t/how-to-make-closed-solid-body-from-sketch/33388/3 "2024-08-22T14:58:23Z")

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This guy is a GEM! He gives you the math and moves. Just translate them to “New bodies” that you can subtract instead of using “curves”. [https://youtu.be/CX-SxShqjaQ?si=H8Km-jXjgekWnhH2](https://youtu.be/CX-SxShqjaQ?si=H8Km-jXjgekWnhH2)

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**Author:** ![alex.g](https://avatars.discourse-cdn.com/v4/letter/a/f6c823/32.png) [@alex.g](https://discourse.shapr3d.com/u/alex.g)\
**Post date:** [August 23, 2024, 8:26am UTC](https://discourse.shapr3d.com/t/how-to-make-closed-solid-body-from-sketch/33388/4 "2024-08-23T08:26:36Z")

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Really awesome math skills, it is just a little bit difficult to follow the instructions in Shapr. Thanks mate!

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**Author:** ![alex.g](https://avatars.discourse-cdn.com/v4/letter/a/f6c823/32.png) [@alex.g](https://discourse.shapr3d.com/u/alex.g)\
**Post date:** [August 23, 2024, 8:26am UTC](https://discourse.shapr3d.com/t/how-to-make-closed-solid-body-from-sketch/33388/5 "2024-08-23T08:26:54Z")

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It worked very well! It took me some time to figure out i need to add planes 😃 , but works great!

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**Author:** ![JST](https://avatars.discourse-cdn.com/v4/letter/j/edb3f5/32.png) [@JST](https://discourse.shapr3d.com/u/JST)\
**Post date:** [August 23, 2024, 9:10am UTC](https://discourse.shapr3d.com/t/how-to-make-closed-solid-body-from-sketch/33388/6 "2024-08-23T09:10:24Z")

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Yes, all steps must be repeated for each side. But, if you have a plane of symmetry, then only half of it 🕶

> [@alex.g](#):
>
> figure out i need to add planes

There are two ways to create dividing planes:  
-offset planes  
-by 3 point

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**Author:** ![Istvan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/istvan/32/23668_2.png) [@Istvan](https://discourse.shapr3d.com/u/Istvan)\
**Post date:** [August 23, 2024, 12:26pm UTC](https://discourse.shapr3d.com/t/how-to-make-closed-solid-body-from-sketch/33388/7 "2024-08-23T12:26:05Z")

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> [@JST](#):
>
> There are two ways to create dividing planes:  
> -offset planes  
> -by 3 point

A lot more:

 ![Screenshot 2024-08-23 at 14.25.48](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/b/6/b6cdbfd9c44d879132404337b6cd4fd8b6ad8286.png)

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**Author:** ![JST](https://avatars.discourse-cdn.com/v4/letter/j/edb3f5/32.png) [@JST](https://discourse.shapr3d.com/u/JST)\
**Post date:** [August 23, 2024, 12:59pm UTC](https://discourse.shapr3d.com/t/how-to-make-closed-solid-body-from-sketch/33388/8 "2024-08-23T12:59:43Z")

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Yes, of course there are several tools for creating the planes, but I meant it for this case… Another interesting question is how history could speed up this process, since there is only a body grid at the beginning of the process.
