# How to pull different points of an object to distort the face

**URL:** <https://discourse.shapr3d.com/t/how-to-pull-different-points-of-an-object-to-distort-the-face/29803>\
**Category:** Modeling Questions\
**Created:** [January 11, 2024, 12:41am UTC](https://discourse.shapr3d.com/t/how-to-pull-different-points-of-an-object-to-distort-the-face/29803 "2024-01-11T00:41:29Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [January 11, 2024, 5:23am UTC](https://discourse.shapr3d.com/t/how-to-pull-different-points-of-an-object-to-distort-the-face/29803/3 "2024-01-11T05:23:59Z")

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> [@Distorted doors](https://discourse.shapr3d.com/t/distorted-doors/15907):
>
> Hi there, I’m trying to work out how I can distort/bend these doors on a project I’m doing to make them look like they’ve been hit with ram ? Many thanks in advance.

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