# How to Smoothly Round the Corners of a Rectangular Fence?

**URL:** <https://discourse.shapr3d.com/t/how-to-smoothly-round-the-corners-of-a-rectangular-fence/35531>\
**Category:** Modeling Questions\
**Created:** [December 10, 2024, 3:10pm UTC](https://discourse.shapr3d.com/t/how-to-smoothly-round-the-corners-of-a-rectangular-fence/35531 "2024-12-10T15:10:55Z")\
**Posts on this page:** 1\
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**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [December 10, 2024, 4:25pm UTC](https://discourse.shapr3d.com/t/how-to-smoothly-round-the-corners-of-a-rectangular-fence/35531/2 "2024-12-10T16:25:23Z")

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One way would be clever sketching on a single plane and rotating radius segments.

> [@How to model a pair of handlebars?](https://discourse.shapr3d.com/t/how-to-model-a-pair-of-handlebars/18605/2):
>
> You simply need to create one side and mirror the other. Try this: Draw a circle. Use the “move tool” to move and make copies of the circle using the (+). Move and rotate the circles in a half hazard arc. Then use the loft tool to loft from circle to circle. Also try this: draw a flat line with 2 lines and 2 arcs kinda like a handlebar. Using the move tool, move the anchor point to where the lines connect and rotate to make the flat line twist into 3d space.

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