# Invert shell selection

**URL:** https://discourse.shapr3d.com/t/invert-shell-selection/14238
**Category:** Modeling Questions
**Created:** [August 3, 2021, 4:17am UTC](https://discourse.shapr3d.com/t/invert-shell-selection/14238 "2021-08-03T04:17:49Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![Capnok](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/capnok/32/6886_2.png) [@Capnok](https://discourse.shapr3d.com/u/Capnok)
#### Post date: [August 3, 2021, 4:17am UTC](https://discourse.shapr3d.com/t/invert-shell-selection/14238/1 "2021-08-03T04:17:49Z")

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If this is already a thing I am unable to find it, could some kind person point me to it? 🙂

If this is not currently a thing, it would be handy having a toggle to invert the selection for the shell function. I find that I spend a lot of time selecting all of the segments only to leave out the 1 I need to create a shell, would be super cool to just select that one segment from the beginning and click invert. 🙂

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### Author: ![Laci\_K](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/laci_k/32/8196_2.png) [@Laci\_K](https://discourse.shapr3d.com/u/Laci_K)
#### Post date: [August 3, 2021, 6:45am UTC](https://discourse.shapr3d.com/t/invert-shell-selection/14238/2 "2021-08-03T06:45:32Z")

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Hi!

A workaround would be to select the whole body (either using area selection, double click/tapping the body, or using the items list), and then deselect the one face you don’t need (a single tap with pencil, or SHIFT+Click with pointer).

So basically, instead of trying to leave out one thing, select everything, then remove the one you don’t need 🙂

I hope it helps.

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### Author: ![Capnok](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/capnok/32/6886_2.png) [@Capnok](https://discourse.shapr3d.com/u/Capnok)
#### Post date: [August 3, 2021, 5:25pm UTC](https://discourse.shapr3d.com/t/invert-shell-selection/14238/3 "2021-08-03T17:25:33Z")

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I gave it a try but it appears that if I double click for select all to the body then click shell then de-select a face the shell operation is cancelled. If I first select shell then try to select faces I am not able to select more than one at a time. I figure I am goofing up a simple step here lol

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### Author: ![Laci\_K](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/laci_k/32/8196_2.png) [@Laci\_K](https://discourse.shapr3d.com/u/Laci_K)
#### Post date: [August 3, 2021, 5:33pm UTC](https://discourse.shapr3d.com/t/invert-shell-selection/14238/4 "2021-08-03T17:33:25Z")

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It depends on the shape, but shell might not be available, as in some cases it cannot produce a valid body.

You are right, shell tool doesn’t have area selection activated yet, sorry I forgot.

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### Author: ![Capnok](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/capnok/32/6886_2.png) [@Capnok](https://discourse.shapr3d.com/u/Capnok)
#### Post date: [August 3, 2021, 5:42pm UTC](https://discourse.shapr3d.com/t/invert-shell-selection/14238/5 "2021-08-03T17:42:39Z")

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Ah ok, I tried this on a box and it works exactly as you described.

I have a cylinder with an extrusion on an end and some rounded edges and this technique does not work, however if I click shell and manually select all but one face it does complete the operation.
