# Lag while building

**URL:** <https://discourse.shapr3d.com/t/lag-while-building/17845>\
**Category:** Modeling Questions\
**Created:** [March 8, 2022, 12:49am UTC](https://discourse.shapr3d.com/t/lag-while-building/17845 "2022-03-08T00:49:56Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![SM1](https://avatars.discourse-cdn.com/v4/letter/s/9de0a6/32.png) [@SM1](https://discourse.shapr3d.com/u/SM1)\
**Post date:** [March 8, 2022, 2:27am UTC](https://discourse.shapr3d.com/t/lag-while-building/17845/2 "2022-03-08T02:27:17Z")

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This was asked not too long ago. Here is a link to the thread:

In short, more bodies will almost always mean slower times. Especially for complex shapes

> [@Really slow load times with high count boidies](https://discourse.shapr3d.com/t/really-slow-load-times-with-high-count-boidies/17322):
>
> Hello, so I have an issue with slow performance with alot of bodies in the work space. Ive been using the text feature, which I really like but I run into the issue of major slow downs. I got a mid spec surface nook 3 15 in with 16 gb of ram and dedecated graphics card. Im going to try a diffrent laptop but is anyone else getting slow downs?

My suggestion would be to try and make the shape in chunks, rather than all at once.

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_[View the full topic](https://discourse.shapr3d.com/t/lag-while-building/17845)._
