# Left-handed ergo mouse case

**URL:** <https://discourse.shapr3d.com/t/left-handed-ergo-mouse-case/30585>\
**Category:** Modeling Questions\
**Created:** [February 29, 2024, 9:40am UTC](https://discourse.shapr3d.com/t/left-handed-ergo-mouse-case/30585 "2024-02-29T09:40:35Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [February 29, 2024, 9:40am UTC](https://discourse.shapr3d.com/t/left-handed-ergo-mouse-case/30585/1 "2024-02-29T09:40:36Z")

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Do you think it is possible to recreate this shape in Shapr3D?  
I just don’t know how to start doing that. Unfortunately I’m not experienced enough yet.  
I have only one left hand so I’m trying to make my own left-handed ergo mouse using other mouse pcb. For now I have only STL of this case.

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**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [February 29, 2024, 10:31pm UTC](https://discourse.shapr3d.com/t/left-handed-ergo-mouse-case/30585/2 "2024-02-29T22:31:00Z")

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Looks like in the end I will figure out how to recreate needed shape. Here is the first attempt:

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [March 1, 2024, 3:31am UTC](https://discourse.shapr3d.com/t/left-handed-ergo-mouse-case/30585/3 "2024-03-01T03:31:31Z")

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Very nice!  
Are you using **Project** to add edges to the upper part of a curved surface?  
And, if so, are you pushing and pulling those edges with the **Move-Rotate** tool?

If not, then please share how you made those organic curves.

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**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [March 1, 2024, 8:42am UTC](https://discourse.shapr3d.com/t/left-handed-ergo-mouse-case/30585/4 "2024-03-01T08:42:01Z")

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Projection tool doesn’t work with meshes by some reason. So I have to redraw all shapes by hand. I’m using spline tool to recreate profiles in several places and after that using loft tool.

Here is another stage of my work:

It is still far from the end but I’m moving forward.

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**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [March 1, 2024, 9:02am UTC](https://discourse.shapr3d.com/t/left-handed-ergo-mouse-case/30585/5 "2024-03-01T09:02:40Z")

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And all this is still just a proof of concept. I will redraw all after I’ll be sure I know how to accomplish every part.

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [March 1, 2024, 4:56pm UTC](https://discourse.shapr3d.com/t/left-handed-ergo-mouse-case/30585/6 "2024-03-01T16:56:46Z")

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Nice job using the Loft tool. The only tools that work with meshes are booleans like Subtract, Intersect and Union. You can also Scale with both uniform and non-uniform.  
Here’s what I meant by pushing-pulling projected edges on a curved surface. This video is solely meant to demonstrate the method.

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**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [March 1, 2024, 5:23pm UTC](https://discourse.shapr3d.com/t/left-handed-ergo-mouse-case/30585/7 "2024-03-01T17:23:41Z")

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> [@TigerMike](#):
>
> Here’s what I meant by pushing-pulling projected edges on a curved surface.

Thanks for sharing. I think that will be useful somewhere too.

Here is what I have for now:
