# Light source UI should "always" be visible

**URL:** <https://discourse.shapr3d.com/t/light-source-ui-should-always-be-visible/23506>\
**Category:** Feature requests\
**Created:** [January 10, 2023, 10:26am UTC](https://discourse.shapr3d.com/t/light-source-ui-should-always-be-visible/23506 "2023-01-10T10:26:50Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![benaston](https://avatars.discourse-cdn.com/v4/letter/b/bcef8e/32.png) [@benaston](https://discourse.shapr3d.com/u/benaston)\
**Post date:** [January 10, 2023, 10:26am UTC](https://discourse.shapr3d.com/t/light-source-ui-should-always-be-visible/23506/1 "2023-01-10T10:26:50Z")

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In visualization mode, controls for positioning the light source (and possibly otherwise manipulating strength, count etc) should always be available without having to click into a tab.

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**Author:** ![Istvan](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/istvan/32/23668_2.png) [@Istvan](https://discourse.shapr3d.com/u/Istvan)\
**Post date:** [January 10, 2023, 10:28am UTC](https://discourse.shapr3d.com/t/light-source-ui-should-always-be-visible/23506/2 "2023-01-10T10:28:54Z")

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Please use the suggested format for feature requests.
