# Loft Issues

**URL:** <https://discourse.shapr3d.com/t/loft-issues/34792>\
**Category:** Modeling Questions\
**Created:** [October 11, 2024, 9:10pm UTC](https://discourse.shapr3d.com/t/loft-issues/34792 "2024-10-11T21:10:19Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![ErrADDict](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/erraddict/32/28242_2.png) [@ErrADDict](https://discourse.shapr3d.com/u/ErrADDict)\
**Post date:** [October 11, 2024, 9:10pm UTC](https://discourse.shapr3d.com/t/loft-issues/34792/1 "2024-10-11T21:10:19Z")

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I’m trying to create a 3D model of the Ayn Odin 2 in Shapr3D. I’m using the profile pics off their website.

Here’s what I have so far. I drew a Spline along the right edge of the console as well as, using 3 different planes (on curve on point) to draw a sort of U shape on each, making sure the all have the same amount of points etc and made sure the apex of the curve is touching the intersect point on each plane.

It keeps telling me “the resulting body won’t be valid” but it looks good to me.  
What am I doing wrong? It sort of works when I don’t click on the initial spline and I just select the three shapes.

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/f/6/f6cb55b06f71bef89ec4abde1f6fca5030dfa83c.jpeg)

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<div class="post-metadata">

**Author:** ![ErrADDict](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/erraddict/32/28242_2.png) [@ErrADDict](https://discourse.shapr3d.com/u/ErrADDict)\
**Post date:** [October 11, 2024, 9:10pm UTC](https://discourse.shapr3d.com/t/loft-issues/34792/2 "2024-10-11T21:10:50Z")

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![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/8/6/86947b77c7aa1011845d9dda72095de81e869a45.jpeg)

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**Author:** ![JST](https://avatars.discourse-cdn.com/v4/letter/j/edb3f5/32.png) [@JST](https://discourse.shapr3d.com/u/JST)\
**Post date:** [October 11, 2024, 11:49pm UTC](https://discourse.shapr3d.com/t/loft-issues/34792/3 "2024-10-11T23:49:45Z")

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The guide line must be exactly from the first crossection to the last…  
I recomend you , make an outline body and use the edges of it as guide. In that case you should not cut the original spline, and easy to change the guide.
