# Lofted body

**URL:** <https://discourse.shapr3d.com/t/lofted-body/39522>\
**Category:** Modeling Questions\
**Created:** [October 6, 2025, 12:31am UTC](https://discourse.shapr3d.com/t/lofted-body/39522 "2025-10-06T00:31:07Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![forest](https://avatars.discourse-cdn.com/v4/letter/f/f1d935/32.png) [@forest](https://discourse.shapr3d.com/u/forest)\
**Post date:** [October 6, 2025, 12:31am UTC](https://discourse.shapr3d.com/t/lofted-body/39522/1 "2025-10-06T00:31:07Z")

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hello! i am trying to make a bean-shaped lofted body. i created a small ellipse at the top and bottom of the shape, two spline side rails in the front view, and two spline side rails in the right view. as far as i can tell all the endpoints of the splines are snapped to the ovals (white dot inside at each point.) when i select all six elements, i don’t see loft appear as a tool option. could someone help me resolve this? thank you!

here is a link to a video of what i see: [https://youtu.be/UdMPxRaw87w](https://youtu.be/UdMPxRaw87w)

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [October 6, 2025, 2:29am UTC](https://discourse.shapr3d.com/t/lofted-body/39522/2 "2025-10-06T02:29:51Z")

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Here’s a different approach using **Loft**. I made two ellipses at 90deg and replaced one half of one ellipse with a spline. This method is quite tricky because small variations in the spline will create an invalid body.

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**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [October 6, 2025, 10:32am UTC](https://discourse.shapr3d.com/t/lofted-body/39522/3 "2025-10-06T10:32:17Z")

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> [@forest](#):
>
> i don’t see loft appear as a tool option

You can always use “Search” and select Loft from there. But chosen approach won’t give you required shape. You’ll get something like that:

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/c/b/cb68328222970d33f3ac3957c00909e1b1788d7e.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/8/7/87a791022f6f75413a07acf3b74c0c5d049052b8.jpeg)

But if you want something like that:

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/7/4/747bdd29bba32ac2879ed8d1601f494001907e9f.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/a/9/a9c14d60ffe68b3bb60660dc4ff268290a9fe4e6.jpeg)

Then it’s easier to revolve oval and just subtract the part.

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**Author:** ![forest](https://avatars.discourse-cdn.com/v4/letter/f/f1d935/32.png) [@forest](https://discourse.shapr3d.com/u/forest)\
**Post date:** [October 6, 2025, 7:03pm UTC](https://discourse.shapr3d.com/t/lofted-body/39522/4 "2025-10-06T19:03:42Z")

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@TigerMike and @Xdrakosha thanks so much for your responses! i think the revolve oval approach could work. i am a beginner so i may be missing something. i selected the plane, created the ellipse in sketch, made an axis line, chose revolve / selected the ellipse + the axis, saw the shape, but when i completed the action i got an error message. what am i doing wrong? here is a video: [https://youtu.be/QFyIr0KnjiI](https://youtu.be/QFyIr0KnjiI) thank you!!

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**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [October 6, 2025, 7:08pm UTC](https://discourse.shapr3d.com/t/lofted-body/39522/5 "2025-10-06T19:08:21Z")

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> [@forest](#):
>
> made an axis line

It should divide your ellipse.

> [@forest](#):
>
> selected the ellipse

You must select half of the ellipse.

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [October 6, 2025, 7:56pm UTC](https://discourse.shapr3d.com/t/lofted-body/39522/6 "2025-10-06T19:56:16Z")

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I agree with @Xdrakosha that using Revolve is a better way to go. Here’s an example.

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**Author:** ![forest](https://avatars.discourse-cdn.com/v4/letter/f/f1d935/32.png) [@forest](https://discourse.shapr3d.com/u/forest)\
**Post date:** [October 7, 2025, 12:44am UTC](https://discourse.shapr3d.com/t/lofted-body/39522/7 "2025-10-07T00:44:40Z")

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i appreciate your help @TigerMike and @Xdrakosha! i am getting the kind of shape i was looking for, which is great. is there a way to mesh them together so you don’t see the the lines from the subtract and fillet actions?

 ![251006_beans](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/a/2/a2c22a9b81c5a39ad80db9ae8c10c8206365ef3b.jpeg)

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**Author:** ![Oregonerd](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/oregonerd/32/8012_2.png) [@Oregonerd](https://discourse.shapr3d.com/u/Oregonerd)\
**Post date:** [October 7, 2025, 1:30am UTC](https://discourse.shapr3d.com/t/lofted-body/39522/8 "2025-10-07T01:30:50Z")

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Look at them in the Visualization mode and the lines will likely be gone. Also Zebra stripe mode.

The lines represent boundaries of the operations.

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<div class="post-metadata">

**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [October 7, 2025, 7:17am UTC](https://discourse.shapr3d.com/t/lofted-body/39522/9 "2025-10-07T07:17:02Z")

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> [@forest](#):
>
> to mesh them

Save as .stl and import to the project 🙂

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**Author:** ![SCALEMODEL](https://avatars.discourse-cdn.com/v4/letter/s/77aa72/32.png) [@SCALEMODEL](https://discourse.shapr3d.com/u/SCALEMODEL)\
**Post date:** [October 7, 2025, 2:50pm UTC](https://discourse.shapr3d.com/t/lofted-body/39522/10 "2025-10-07T14:50:29Z")

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If you are worried about lines, mesh will contain hundreds or thousands of lines!

🫠
