# Mesh to solid tool

**URL:** <https://discourse.shapr3d.com/t/mesh-to-solid-tool/23699>\
**Category:** Feature requests\
**Created:** [January 22, 2023, 5:33am UTC](https://discourse.shapr3d.com/t/mesh-to-solid-tool/23699 "2023-01-22T05:33:29Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Tonyaltosino23](https://avatars.discourse-cdn.com/v4/letter/t/ce73a5/32.png) [@Tonyaltosino23](https://discourse.shapr3d.com/u/Tonyaltosino23)\
**Post date:** [January 22, 2023, 5:33am UTC](https://discourse.shapr3d.com/t/mesh-to-solid-tool/23699/1 "2023-01-22T05:33:29Z")

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I work with STL and 3MF files quite a bit and would like to be able to convert the mesh models to solid models directly in Shapr. Currently I have to use Fusion 360 or Solidworks to convert the files. My workflow would be significantly easier if I could do this in one tool.

The ideal tool for me would be to convert the mesh model to a solid model on import.

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**Author:** ![Zecnarf](https://avatars.discourse-cdn.com/v4/letter/z/eb9ed0/32.png) [@Zecnarf](https://discourse.shapr3d.com/u/Zecnarf)\
**Post date:** [January 22, 2023, 10:07pm UTC](https://discourse.shapr3d.com/t/mesh-to-solid-tool/23699/2 "2023-01-22T22:07:47Z")

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[Laci\_K](https://discourse.shapr3d.com/u/Laci_K)[Shapr3D Staff](https://discourse.shapr3d.com/g/shapr3d_staff)

[Nov '2022](https://discourse.shapr3d.com/t/stl-object-and-intersecting-plane/22616/9?u=zecnarf)

Working with STL can be challenging. In many cases if the shape isn’t too complex, it’s better to recreate it in Shapr.

Shapr3D is a solid body modelling software, therefore working with meshes is quite limited.

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**Author:** ![eaglekatarina](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/eaglekatarina/32/11261_2.png) [@eaglekatarina](https://discourse.shapr3d.com/u/eaglekatarina)\
**Post date:** [February 1, 2023, 6:01pm UTC](https://discourse.shapr3d.com/t/mesh-to-solid-tool/23699/3 "2023-02-01T18:01:27Z")

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Personally, I wouldn’t mind if we could just - project what is visible to a plane, so we can essentially “convert” the shape to non-mesh.

I split body and have a flat side.

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**Author:** ![Almasoleado](https://avatars.discourse-cdn.com/v4/letter/a/c4cdca/32.png) [@Almasoleado](https://discourse.shapr3d.com/u/Almasoleado)\
**Post date:** [October 6, 2024, 7:24pm UTC](https://discourse.shapr3d.com/t/mesh-to-solid-tool/23699/4 "2024-10-06T19:24:57Z")

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I agree, I tend to make the bases of my pieces in Shapr then export to Nomad for creative detailing. I would like to be able to make a drawing from the mesh or turn the mesh into a readable body for the drawing tool.

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**Author:** ![jean-philippe2](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/jean-philippe2/32/27353_2.png) [@jean-philippe2](https://discourse.shapr3d.com/u/jean-philippe2)\
**Post date:** [October 6, 2024, 9:28pm UTC](https://discourse.shapr3d.com/t/mesh-to-solid-tool/23699/5 "2024-10-06T21:28:52Z")

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Hello and welcome,  
Why don’t you create a drawing in Shapr3d ? So you will have all the views you want.

 ![drawing](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/6/5/658aa8bd78b6e03e689f36fd53f6adee60c970d0.png)  
My answer is probably wrong because your question is not clear. In Nomad, we import . obj, no?  
What exactly do you want to do?

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**Author:** ![Almasoleado](https://avatars.discourse-cdn.com/v4/letter/a/c4cdca/32.png) [@Almasoleado](https://discourse.shapr3d.com/u/Almasoleado)\
**Post date:** [October 6, 2024, 11:15pm UTC](https://discourse.shapr3d.com/t/mesh-to-solid-tool/23699/6 "2024-10-06T23:15:30Z")

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Apologies my question couldve been clearer.

I make the base in shapr3d,  
added details in nomad,  
imported it back into shapr 3d \>\>\>\> however it imports as a mesh object not a solid body,

Since the drawing tool only reads solid bodies, not mesh objects, i cant generate a drawing

I truly love the drawing tool as well as the visualization tool in Shapr

 ![IMG_4076](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/6/c/6c35c87a5d5c97695447c2b2a2a782c3b239ba0c.jpeg)

The image is a piece i wish i could render a drawing for , its in visualization mode

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**Author:** ![jean-philippe2](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/jean-philippe2/32/27353_2.png) [@jean-philippe2](https://discourse.shapr3d.com/u/jean-philippe2)\
**Post date:** [October 7, 2024, 1:59am UTC](https://discourse.shapr3d.com/t/mesh-to-solid-tool/23699/7 "2024-10-07T01:59:48Z")

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Hi,

> [@Almasoleado](#):
>
> I make the base in shapr3d,

OK. In Shapr3d, you create your design and it’s a body item.

> [@Almasoleado](#):
>
> added details in nomad,

You have therefore imported the body in .OBJ or .STL or others.

> [@Almasoleado](#):
>
> imported it back into shapr 3d

How to save to a 3d geometry format to export to Shapr3d ? In STL ? because the Nomad export formats generate mesh and Shapr3d (CAO objects) Nurbs

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**Author:** ![SCALEMODEL](https://avatars.discourse-cdn.com/v4/letter/s/77aa72/32.png) [@SCALEMODEL](https://discourse.shapr3d.com/u/SCALEMODEL)\
**Post date:** [November 9, 2024, 4:12am UTC](https://discourse.shapr3d.com/t/mesh-to-solid-tool/23699/8 "2024-11-09T04:12:59Z")

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I have a workaround that might be helpful to some.

I take the STL in blender export the top view as DXF Autocad and extrude it in Shapr. This is exactly like using the project tool.
