# Move spline control point in more than 2 axis

**URL:** <https://discourse.shapr3d.com/t/move-spline-control-point-in-more-than-2-axis/6563>\
**Category:** Modeling Questions\
**Created:** [January 31, 2020, 5:18pm UTC](https://discourse.shapr3d.com/t/move-spline-control-point-in-more-than-2-axis/6563 "2020-01-31T17:18:31Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Gelphyn](https://avatars.discourse-cdn.com/v4/letter/g/db5fbb/32.png) [@Gelphyn](https://discourse.shapr3d.com/u/Gelphyn)\
**Post date:** [February 5, 2020, 4:15am UTC](https://discourse.shapr3d.com/t/move-spline-control-point-in-more-than-2-axis/6563/7 "2020-02-05T04:15:50Z")

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@ttnova  
I understand that the S3D Team are working on this problem.  
This is a workaround for the current inability to properly handle flat angled faces.  
Note: This is using the Body simulating the actual Assembly in:

[https://discourse.shapr3d.com/t/move-spline-control-point-in-more-than-2-axis/6563/6](https://discourse.shapr3d.com/t/move-spline-control-point-in-more-than-2-axis/6563/6)

Use the Assembly of Components to capture the needed Profile by Selection of the Edges or the whole set of Bodies by Projecting onto a Plane [Below Left]:

 ![IMG_1127](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/4/42069a553aeea09973c268b1a7dfc4f0a65cac12.jpeg) ![IMG_1130](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/b/b519b1a370e0bb24df4f9a55dd56af0765ee3d48.jpeg)

Hide the Bodies and use **Add \> Construction Plane** from the Plane carrying the Profile, ensuring that the CP is Offset [Above Right]  
**Double Tap with a Finger on the CP** , this should result in a square on view with the Profile showing behind:

 ![IMG_1131](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/8/8d52414dc2cf16d89df3e168234a2911fe1c0bee.jpeg)

In the above the Straight Lines were drawn and the Spline used to form a _Closed Shape_ needed to form the Body.  
**Sketch \> Spline** was used to create a close match for the Profile in this ScreenShot, resulting in the ‘Cable’ being ‘broken’ at the join of the two upper faces:

 ![IMG_1126](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/7/775ad907231ea70fb475ad08b0a76acce44a6fbe.jpeg)

In this ScreenShot the Spline was very slightly modified to smooth the offending angle change, and the ‘Cable’ remained intact:

 ![IMG_1125](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/d/d91f8a5319c6cabb65e2df802f6ba47c157ac48a.jpeg)

This is the **shapr. File** if you wish to review the result in detail:

[BodyFromSpline.shapr](https://discourse.shapr3d.com/uploads/short-url/p0YMThYeUtmJQatcbFoshQtjnEZ.shapr) (264 KB)

If this result is considered satisfactory the ‘dummy’ Body is hidden and replaced with the actual Assembly.

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_[View the full topic](https://discourse.shapr3d.com/t/move-spline-control-point-in-more-than-2-axis/6563)._
