# Non-uniform scaling suggestions?

**URL:** https://discourse.shapr3d.com/t/non-uniform-scaling-suggestions/16181
**Category:** Modeling Questions
**Created:** [December 4, 2021, 10:41pm UTC](https://discourse.shapr3d.com/t/non-uniform-scaling-suggestions/16181 "2021-12-04T22:41:10Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![pozzlux](https://avatars.discourse-cdn.com/v4/letter/p/e274bd/32.png) [@pozzlux](https://discourse.shapr3d.com/u/pozzlux)
#### Post date: [December 4, 2021, 10:41pm UTC](https://discourse.shapr3d.com/t/non-uniform-scaling-suggestions/16181/1 "2021-12-04T22:41:10Z")

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Hello all. I know the question of non-uniform scaling has been broached multiple times so I won’t request the feature yet again. But as a hobbyist modeler and 3D fabricator, I would love a suggestion. I have created a design for a surfboard fin for my personal use by lofting a series of cross-sections. Having tried the first iteration of the fin, I feel the surface area (that is, the Y and Z dimensions) needs to be increased by, say, 20%, but I only want to increase the thickness (e.g., the X dimension) by a few percent. Can I accomplish this kind of revision without altering all of the cross-sections? Thanks very much in advance, and apologies if the answer I have overlooked is painfully obvious. (P.S., the tabs are separate objects. It is only the curved surfaces I have in mind to alter.) r

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/4/456373000705d9cfccfce46eb7b2927ad1c0630b.jpeg)

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### Author: ![pozzlux](https://avatars.discourse-cdn.com/v4/letter/p/e274bd/32.png) [@pozzlux](https://discourse.shapr3d.com/u/pozzlux)
#### Post date: [December 5, 2021, 1:31am UTC](https://discourse.shapr3d.com/t/non-uniform-scaling-suggestions/16181/4 "2021-12-05T01:31:26Z")

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Wow! Pascal, thank you very much for the quick reply and the suggestions. It will take me a while to digest, but I will let you know how it turns out. Much appreciated.

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### Author: ![pozzlux](https://avatars.discourse-cdn.com/v4/letter/p/e274bd/32.png) [@pozzlux](https://discourse.shapr3d.com/u/pozzlux)
#### Post date: [December 5, 2021, 4:05am UTC](https://discourse.shapr3d.com/t/non-uniform-scaling-suggestions/16181/6 "2021-12-05T04:05:50Z")

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Thank you again, Pascal. You’re right. I’ll export the components and make the revisions in Modo. Shapr has been fun and I find the Pencil-driven interface quite addictive, but I guess it is as yet incomplete. Certain things are a breeze while others are still a bit kludgy. Again, thank you for taking the time to give a thoughtful response. Cheers.

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### Author: ![alaayed](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/alaayed/32/12380_2.png) [@alaayed](https://discourse.shapr3d.com/u/alaayed)
#### Post date: [December 5, 2021, 5:45pm UTC](https://discourse.shapr3d.com/t/non-uniform-scaling-suggestions/16181/7 "2021-12-05T17:45:09Z")

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Nice 👍🏻 suggestion and It is lmportant in all works .
