# Offset by precise distance

**URL:** https://discourse.shapr3d.com/t/offset-by-precise-distance/3546
**Category:** Modeling Questions
**Created:** [December 21, 2018, 2:06am UTC](https://discourse.shapr3d.com/t/offset-by-precise-distance/3546 "2018-12-21T02:06:42Z")
**Posts on this page:** 7
**Page:** 1

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### Author: ![gregfridman](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/gregfridman/32/2771_2.png) [@gregfridman](https://discourse.shapr3d.com/u/gregfridman)
#### Post date: [December 21, 2018, 2:06am UTC](https://discourse.shapr3d.com/t/offset-by-precise-distance/3546/1 "2018-12-21T02:06:42Z")

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Fresh-off-the-boat here…

So, I have a cube and I’d like to cut out a cylinder. I make a circle on the face I’d like but now I want the center of the circle to be exactly 10mm from both edges of the cube… how? I can’t seem to figure out how to tell Shapr3D to do that. In SolidWorks I have “Smart Dimension”. Anything like that here?

Thank you very much for your help!

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### Author: ![gregfridman](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/gregfridman/32/2771_2.png) [@gregfridman](https://discourse.shapr3d.com/u/gregfridman)
#### Post date: [December 21, 2018, 2:29am UTC](https://discourse.shapr3d.com/t/offset-by-precise-distance/3546/4 "2018-12-21T02:29:41Z")

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Oh, my!

That is so simple! Thank you very much!

I was struggling with this for a while and gave up and went back to SolidWorks.

Thank you!

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### Author: ![Landauliving](https://avatars.discourse-cdn.com/v4/letter/l/f07891/32.png) [@Landauliving](https://discourse.shapr3d.com/u/Landauliving)
#### Post date: [November 6, 2019, 11:55pm UTC](https://discourse.shapr3d.com/t/offset-by-precise-distance/3546/6 "2019-11-06T23:55:32Z")

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@gregfridman I have the same question, but I don’t see the reply above… would you share 🙏  
Thanks in advance,  
Andre

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### Author: ![gregfridman](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/gregfridman/32/2771_2.png) [@gregfridman](https://discourse.shapr3d.com/u/gregfridman)
#### Post date: [November 7, 2019, 3:11am UTC](https://discourse.shapr3d.com/t/offset-by-precise-distance/3546/7 "2019-11-07T03:11:41Z")

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@Landauliving, sorry, mate. I no longer use Shapr and completely forgot the answer… I remember something about just tapping the surface and then something pops up…

I no longer see the reply here, either. Perhaps the user deleted his or her account and with it all the posts?

Whatever the case, best of luck!

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### Author: ![Victor\_Shapr3D](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/victor_shapr3d/32/3502_2.png) [@Victor\_Shapr3D](https://discourse.shapr3d.com/u/Victor_Shapr3D)
#### Post date: [November 7, 2019, 10:17am UTC](https://discourse.shapr3d.com/t/offset-by-precise-distance/3546/8 "2019-11-07T10:17:13Z")

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Hi - thanks for reaching out.

Here is a video showing how to go about this. I hope this is helpful 🙂

[![CloudApp](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/2X/5/52edef93b31013ebf9294fc3236e2f46a8878264.png "RPReplay\_Final1573121712.MP4") ](https://cl.ly/465b33009968)

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### Author: ![Landauliving](https://avatars.discourse-cdn.com/v4/letter/l/f07891/32.png) [@Landauliving](https://discourse.shapr3d.com/u/Landauliving)
#### Post date: [November 7, 2019, 4:34pm UTC](https://discourse.shapr3d.com/t/offset-by-precise-distance/3546/9 "2019-11-07T16:34:09Z")

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Thanks @Victor_Shapr3D. Super helpful!  
Is there also a way to do that between two objects? Offset a face from another face, or an edge relative to an edge?

@gregfridman I appreciate your response even though you’re off Shapr! 🍻

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### Author: ![Victor\_Shapr3D](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/victor_shapr3d/32/3502_2.png) [@Victor\_Shapr3D](https://discourse.shapr3d.com/u/Victor_Shapr3D)
#### Post date: [November 8, 2019, 1:24pm UTC](https://discourse.shapr3d.com/t/offset-by-precise-distance/3546/10 "2019-11-08T13:24:18Z")

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Hi, a rough workaround can be to reposition the circle to the edge of the bodies and make individual cut-outs. Then join the bodies using the Union Tool.
