# Organizing parametric modeling history

**URL:** <https://discourse.shapr3d.com/t/organizing-parametric-modeling-history/30453>\
**Category:** Modeling Questions\
**Created:** [February 20, 2024, 12:54pm UTC](https://discourse.shapr3d.com/t/organizing-parametric-modeling-history/30453 "2024-02-20T12:54:35Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![BKE](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/bke/32/31690_2.png) [@BKE](https://discourse.shapr3d.com/u/BKE)\
**Post date:** [September 30, 2026, 7:04pm UTC](https://discourse.shapr3d.com/t/organizing-parametric-modeling-history/30453/6 "2026-09-30T19:04:49Z")

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Also some interesting thoughts in this old thread

> [@History Tree 'invert option'](https://discourse.shapr3d.com/t/history-tree-invert-option/34804/22):
>
> Another related crosspost As I work, or is at least aimed at working, organized and also usually export to other systems and renderers, I would benefit from the following. And maybe some other well-structured mind could find it useful. (Besides a description of items and their purpose I include a code for material as most render machines can search and replace texture/materials in incoming .x\_b., this would also benefit export-import of visualized parts in S3D.) A search of text in items li…

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