# Pillar with aslant top

**URL:** https://discourse.shapr3d.com/t/pillar-with-aslant-top/21074
**Category:** Modeling Questions
**Created:** [August 24, 2022, 7:23am UTC](https://discourse.shapr3d.com/t/pillar-with-aslant-top/21074 "2022-08-24T07:23:50Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![AST](https://avatars.discourse-cdn.com/v4/letter/a/858c86/32.png) [@AST](https://discourse.shapr3d.com/u/AST)
#### Post date: [August 24, 2022, 7:23am UTC](https://discourse.shapr3d.com/t/pillar-with-aslant-top/21074/1 "2022-08-24T07:23:50Z")

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Hello i want to make a straight pillar with a aslant part to hold a waterslide, i imported something similar, but can’t work on it, so i have to create my own.

As I said the pillar should be straight and the part on the top, which actually holds the slide, should be aslant. Do you have any idea on how to create something like this?

I will send a picture with it, the pillar in the back is what I want, the pillar in the front is what i built myself.

Im glad for anyone helping me!

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/9/4/94cb5f24f2d766cce1f9a5a7cd9ad7f751da0e2d.jpeg)

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### Author: ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)
#### Post date: [August 24, 2022, 3:49pm UTC](https://discourse.shapr3d.com/t/pillar-with-aslant-top/21074/2 "2022-08-24T15:49:55Z")

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Create the slide first. Then Subtract for the pillar.

[https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/b/4/b4998b3c83520161a26765f73ba0144d2b53283c.mov](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/b/4/b4998b3c83520161a26765f73ba0144d2b53283c.mov)

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### Author: ![Loki](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/loki/32/18768_2.png) [@Loki](https://discourse.shapr3d.com/u/Loki)
#### Post date: [September 26, 2022, 7:09pm UTC](https://discourse.shapr3d.com/t/pillar-with-aslant-top/21074/3 "2022-09-26T19:09:14Z")

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@AST Methinks you can do about everything -especially complex shapes- with Booleans (union, new body, subtract, etc). Give it a go and let us know !

Also (_though I assume you know it well already, but it’s never enough told and told again_), start with **really great sketches**. It helps a lot over long haul.
