# Project at an angle

**URL:** <https://discourse.shapr3d.com/t/project-at-an-angle/37785>\
**Category:** Modeling Questions\
**Created:** [May 3, 2025, 11:32am UTC](https://discourse.shapr3d.com/t/project-at-an-angle/37785 "2025-05-03T11:32:21Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![olluk](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/olluk/32/29931_2.png) [@olluk](https://discourse.shapr3d.com/u/olluk)\
**Post date:** [May 3, 2025, 11:32am UTC](https://discourse.shapr3d.com/t/project-at-an-angle/37785/1 "2025-05-03T11:32:21Z")

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I’m trying to project a sketch on the z-axis onto an angled shape. The sketch is the same height as the face of the shape i’m projecting onto, so i was expecting the projection to fill the face. However the projection follows the angle of the face, skewing the projection.

Is there a better way of achieving this? Thanks!

 ![image](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/8/5/8552562523bc0ca6e614a7f3c9b071d0197525a2.jpeg)

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**Author:** ![GroMark](https://avatars.discourse-cdn.com/v4/letter/g/4491bb/32.png) [@GroMark](https://discourse.shapr3d.com/u/GroMark)\
**Post date:** [May 3, 2025, 11:53am UTC](https://discourse.shapr3d.com/t/project-at-an-angle/37785/2 "2025-05-03T11:53:05Z")

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You could, after selecting the sketch, click on the axis which you want to turn it around. This way, your sketch will stay perfect.

Good luck!

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**Author:** ![olluk](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/olluk/32/29931_2.png) [@olluk](https://discourse.shapr3d.com/u/olluk)\
**Post date:** [May 3, 2025, 12:00pm UTC](https://discourse.shapr3d.com/t/project-at-an-angle/37785/3 "2025-05-03T12:00:30Z")

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Thanks GroMark, i’m trying to project, not rotate the sketch. I’m not seeing the option to select a rotation axis.

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**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [May 3, 2025, 1:18pm UTC](https://discourse.shapr3d.com/t/project-at-an-angle/37785/4 "2025-05-03T13:18:41Z")

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> [@olluk](#):
>
> i’m trying to project, not rotate the sketch.

What you want to achieve is called wrapping not projecting. If you want to get projection without distortion both planes have to be in parallel, that’s why you have to rotate sketch before project it.

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**Author:** ![GroMark](https://avatars.discourse-cdn.com/v4/letter/g/4491bb/32.png) [@GroMark](https://discourse.shapr3d.com/u/GroMark)\
**Post date:** [May 3, 2025, 1:36pm UTC](https://discourse.shapr3d.com/t/project-at-an-angle/37785/5 "2025-05-03T13:36:21Z")

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Thanks for explaining more, I was currently busy so I didn’t have the time for it. I hope this helped, olluk!

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**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [May 3, 2025, 1:38pm UTC](https://discourse.shapr3d.com/t/project-at-an-angle/37785/6 "2025-05-03T13:38:57Z")

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> [@GroMark](#):
>
> I hope this helped, olluk!

My video was just a demo. In this particular case much better would be to draw sketch on triangle face.

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**Author:** ![olluk](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/olluk/32/29931_2.png) [@olluk](https://discourse.shapr3d.com/u/olluk)\
**Post date:** [May 3, 2025, 2:55pm UTC](https://discourse.shapr3d.com/t/project-at-an-angle/37785/7 "2025-05-03T14:55:57Z")

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Thanks Xdrakosha & GroMark!
