# Question from the Shapr3D team: editing curves

**URL:** https://discourse.shapr3d.com/t/question-from-the-shapr3d-team-editing-curves/60
**Category:** Modeling Questions
**Created:** [February 12, 2016, 2:50am UTC](https://discourse.shapr3d.com/t/question-from-the-shapr3d-team-editing-curves/60 "2016-02-12T02:50:12Z")
**Posts on this page:** 3
**Page:** 2

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### Author: ![Koko\_Shapr3D](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/koko_shapr3d/32/1703_2.png) [@Koko\_Shapr3D](https://discourse.shapr3d.com/u/Koko_Shapr3D)
#### Post date: [April 6, 2018, 9:17am UTC](https://discourse.shapr3d.com/t/question-from-the-shapr3d-team-editing-curves/60/21 "2018-04-06T09:17:59Z")

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Hi! It is currently not supported. However, we also think that it would be very important, so it is definitely in our plans.

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### Author: ![hamedtopic](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/hamedtopic/32/3371_2.png) [@hamedtopic](https://discourse.shapr3d.com/u/hamedtopic)
#### Post date: [April 6, 2018, 10:29am UTC](https://discourse.shapr3d.com/t/question-from-the-shapr3d-team-editing-curves/60/22 "2018-04-06T10:29:51Z")

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Control points is the best!

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### Author: ![GeraldVowles](https://avatars.discourse-cdn.com/v4/letter/g/57b2e6/32.png) [@GeraldVowles](https://discourse.shapr3d.com/u/GeraldVowles)
#### Post date: [April 6, 2018, 10:47am UTC](https://discourse.shapr3d.com/t/question-from-the-shapr3d-team-editing-curves/60/23 "2018-04-06T10:47:48Z")

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I too agree. Adding/removing control points and giving them bezier curve capability like Illustrator has adds huge capability and precision. That’s number one on my wish list. That said, I fully support the strategy of making sure existing features are rock solid first so kuddo’s to the Shaper3d team for keeping that top-of-mind.

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