# Remove 2 ends faces of a cylinder

**URL:** <https://discourse.shapr3d.com/t/remove-2-ends-faces-of-a-cylinder/33933>\
**Category:** Modeling Questions\
**Created:** [September 27, 2024, 11:26pm UTC](https://discourse.shapr3d.com/t/remove-2-ends-faces-of-a-cylinder/33933 "2024-09-27T23:26:36Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![jean-philippe2](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/jean-philippe2/32/27353_2.png) [@jean-philippe2](https://discourse.shapr3d.com/u/jean-philippe2)\
**Post date:** [September 27, 2024, 11:26pm UTC](https://discourse.shapr3d.com/t/remove-2-ends-faces-of-a-cylinder/33933/1 "2024-09-27T23:26:36Z")

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Hello,  
I would like to have an empty tube without face ends.  
I use Extrude or Loft for the cylinder, so I have a body on which I can’t remove the 2 ends.  
I don’t use Shell because I don’t want a thickness.  
It’s probably very simple, but on Shapr3d I can’t find it.  
Is that possible?  
Thanks.

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [September 28, 2024, 12:56am UTC](https://discourse.shapr3d.com/t/remove-2-ends-faces-of-a-cylinder/33933/2 "2024-09-28T00:56:11Z")

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Not sure how one can have a cylinder without and no wall thickness.  
The only thing that comes to mind is make the ends transparent.

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**Author:** ![TheBum](https://avatars.discourse-cdn.com/v4/letter/t/eada6e/32.png) [@TheBum](https://discourse.shapr3d.com/u/TheBum)\
**Post date:** [September 28, 2024, 1:08am UTC](https://discourse.shapr3d.com/t/remove-2-ends-faces-of-a-cylinder/33933/3 "2024-09-28T01:08:05Z")

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Shapr doesn’t yet support zero-thickness walls or extrusions.

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**Author:** ![jean-philippe2](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/jean-philippe2/32/27353_2.png) [@jean-philippe2](https://discourse.shapr3d.com/u/jean-philippe2)\
**Post date:** [September 28, 2024, 2:07am UTC](https://discourse.shapr3d.com/t/remove-2-ends-faces-of-a-cylinder/33933/4 "2024-09-28T02:07:16Z")

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yes it’s good for illustration but i need a clean surface cylinder  
Thanks TigerMike

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**Author:** ![jean-philippe2](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/jean-philippe2/32/27353_2.png) [@jean-philippe2](https://discourse.shapr3d.com/u/jean-philippe2)\
**Post date:** [September 28, 2024, 2:09am UTC](https://discourse.shapr3d.com/t/remove-2-ends-faces-of-a-cylinder/33933/5 "2024-09-28T02:09:11Z")

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I had a little suspicion  
Too bad…  
Thanks TheBum

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**Author:** ![TigerMike](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/tigermike/32/32650_2.png) [@TigerMike](https://discourse.shapr3d.com/u/TigerMike)\
**Post date:** [September 28, 2024, 3:32pm UTC](https://discourse.shapr3d.com/t/remove-2-ends-faces-of-a-cylinder/33933/6 "2024-09-28T15:32:15Z")

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Yes, I realize that transparent ends makes for more of an illusion than anything practical. I am interested to know why you like to use/have a cylinder with zero wall thickness, and why?

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**Author:** ![charly44300](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/charly44300/32/27971_2.png) [@charly44300](https://discourse.shapr3d.com/u/charly44300)\
**Post date:** [September 28, 2024, 6:07pm UTC](https://discourse.shapr3d.com/t/remove-2-ends-faces-of-a-cylinder/33933/7 "2024-09-28T18:07:10Z")

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A mon avis dans un logiciel volumique sans possibilité de créer des surfaces c’est impossible. C’est un monde qui existe cependant dans d’autre logiciels volumiques qui permettent de créer des surfaces je pense en particulier de SolidEdge de Siemens. Bonsoir.

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**Author:** ![jean-philippe2](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/jean-philippe2/32/27353_2.png) [@jean-philippe2](https://discourse.shapr3d.com/u/jean-philippe2)\
**Post date:** [September 28, 2024, 7:09pm UTC](https://discourse.shapr3d.com/t/remove-2-ends-faces-of-a-cylinder/33933/8 "2024-09-28T19:09:17Z")

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En effet, j’utilise MoI3d ou OnShape pour créer des surfaces 🙂
