# Rotating objects on the screen

**URL:** <https://discourse.shapr3d.com/t/rotating-objects-on-the-screen/7069>\
**Category:** Modeling Questions\
**Created:** [April 2, 2020, 6:59pm UTC](https://discourse.shapr3d.com/t/rotating-objects-on-the-screen/7069 "2020-04-02T18:59:22Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![G2Art](https://avatars.discourse-cdn.com/v4/letter/g/b5a626/32.png) [@G2Art](https://discourse.shapr3d.com/u/G2Art)\
**Post date:** [April 2, 2020, 6:59pm UTC](https://discourse.shapr3d.com/t/rotating-objects-on-the-screen/7069/1 "2020-04-02T18:59:23Z")

</div>

Hi, when I rotate an object on the screen with one finger in order to position it well for a screenshot, I don’t seem to be able to rotate it about the vertical axis. For example, starting in the top view, I cannot rotate it about the y axis so that it stays put with respect to rotation about the x and z axes. Is there a way to do it?
