# Rounded Rectangles

**URL:** <https://discourse.shapr3d.com/t/rounded-rectangles/34918>\
**Category:** Feature requests\
**Created:** [October 24, 2024, 3:40pm UTC](https://discourse.shapr3d.com/t/rounded-rectangles/34918 "2024-10-24T15:40:50Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![Messages4alex](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/messages4alex/32/450_2.png) [@Messages4alex](https://discourse.shapr3d.com/u/Messages4alex)\
**Post date:** [October 24, 2024, 3:40pm UTC](https://discourse.shapr3d.com/t/rounded-rectangles/34918/1 "2024-10-24T15:40:50Z")

</div>

in sketches can we please finally have rounded rectangles?

tired of using the recommended methods. They are too many steps. I use slots a lot, and I understand making a slot feature similar to Fusion360 is asking a lot, but even allowing a second click on the final edge to create the fillet or chamfer would go a LONG way.

 ![rounded rectangle](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/6/c/6c6a05de9cb5a08a8bffea13c767471d80d89e44.png)

You don’t even have to make it editable, One shot. If we get it wrong, then we delete and do again.

---

<div class="post-metadata">

**Author:** ![Geoffree3](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/geoffree3/32/9580_2.png) [@Geoffree3](https://discourse.shapr3d.com/u/Geoffree3)\
**Post date:** [November 11, 2024, 7:55pm UTC](https://discourse.shapr3d.com/t/rounded-rectangles/34918/2 "2024-11-11T19:55:03Z")

</div>

or at least have a simple method to select all extruded edges which can then be rounded all at once. It’s often annoying to go around an object to select all!

---

<div class="post-metadata">

**Author:** ![JST](https://avatars.discourse-cdn.com/v4/letter/j/edb3f5/32.png) [@JST](https://discourse.shapr3d.com/u/JST)\
**Post date:** [November 11, 2024, 9:46pm UTC](https://discourse.shapr3d.com/t/rounded-rectangles/34918/3 "2024-11-11T21:46:41Z")

</div>

You can use the select tool , select the edges…  
https://www.loom.com/embed/7dd75316f8114262902c8cc00a8ee417

https://www.loom.com/embed/de6e124110e0446ca3e3c0b6f73af98f

---

<div class="post-metadata">

**Author:** ![Geoffree3](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/geoffree3/32/9580_2.png) [@Geoffree3](https://discourse.shapr3d.com/u/Geoffree3)\
**Post date:** [November 12, 2024, 11:49am UTC](https://discourse.shapr3d.com/t/rounded-rectangles/34918/4 "2024-11-12T11:49:44Z")

</div>

Thanks, I hadn’t hadn’t realised that select could be used to just select all the edges!

---

<div class="post-metadata">

**Author:** ![peternlewis](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/peternlewis/32/15669_2.png) [@peternlewis](https://discourse.shapr3d.com/u/peternlewis)\
**Post date:** [November 17, 2024, 4:40am UTC](https://discourse.shapr3d.com/t/rounded-rectangles/34918/5 "2024-11-17T04:40:58Z")

</div>

If you want reasons for why Rounded Rectangles should be a native structure, I’m reminded of this article dating back to the founding of the Macintosh.

[The Original Macintosh Folklore: Round Rects Are Everywhere!](https://www.folklore.org/Round_Rects_Are_Everywhere.html)
