# Save camera position in visualisation mode

**URL:** <https://discourse.shapr3d.com/t/save-camera-position-in-visualisation-mode/24656>\
**Category:** Feature requests\
**Created:** [March 9, 2023, 6:24pm UTC](https://discourse.shapr3d.com/t/save-camera-position-in-visualisation-mode/24656 "2023-03-09T18:24:55Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![BKE](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/bke/32/31690_2.png) [@BKE](https://discourse.shapr3d.com/u/BKE)\
**Post date:** [July 19, 2024, 3:59pm UTC](https://discourse.shapr3d.com/t/save-camera-position-in-visualisation-mode/24656/6 "2024-07-19T15:59:06Z")

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In the meantime…

> [@Save Viewpoints](https://discourse.shapr3d.com/t/save-viewpoints/26326/2):
>
> Workaround; Create a plane (or various planes) and move it to a spot and angle that works for you. Doubletap or space key to get perpendicular (Zoom to face). I used this several times when showing mechanical parts in different assembly states.

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_[View the full topic](https://discourse.shapr3d.com/t/save-camera-position-in-visualisation-mode/24656)._
