# Search for objects/components within a project

**URL:** <https://discourse.shapr3d.com/t/search-for-objects-components-within-a-project/39169>\
**Category:** Feature requests\
**Created:** [August 17, 2025, 10:21am UTC](https://discourse.shapr3d.com/t/search-for-objects-components-within-a-project/39169 "2025-08-17T10:21:32Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Geoffree3](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/geoffree3/32/9580_2.png) [@Geoffree3](https://discourse.shapr3d.com/u/Geoffree3)\
**Post date:** [August 17, 2025, 10:21am UTC](https://discourse.shapr3d.com/t/search-for-objects-components-within-a-project/39169/1 "2025-08-17T10:21:32Z")

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**The problem that this feature will solve:**

_Finding a designed object by name even if within a project or draft with many objects/components (referred to as bodies). I’m sure I’m not the only one that has many (sometimes 50) separate components within a single project._

**Brief description of the outcomes that you expect from this feature:**

_Enter name in search bar (as existing) and list of designs (bodies) are shown matching the words entered. Importantly this includes named objects/components within a project or draft._

**What can’t you achieve without this feature?**

_Cannot easily find previous designed objects/components amongst the many hundreds. If one goes to the trouble of naming objects/components then one should be able to search for them._

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**Author:** ![BKE](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/bke/32/31690_2.png) [@BKE](https://discourse.shapr3d.com/u/BKE)\
**Post date:** [August 17, 2025, 11:53am UTC](https://discourse.shapr3d.com/t/search-for-objects-components-within-a-project/39169/2 "2025-08-17T11:53:51Z")

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> [@History Tree 'invert option'](https://discourse.shapr3d.com/t/history-tree-invert-option/34804/22):
>
> Another related crosspost As I work, or is at least aimed at working, organized and also usually export to other systems and renderers, I would benefit from the following. And maybe some other well-structured mind could find it useful. (Besides a description of items and their purpose I include a code for material as most render machines can search and replace texture/materials in incoming .x\_b., this would also benefit export-import of visualized parts in S3D.) A search of text in items li…
