# Shapr3D + Blender Collaboration problem

**URL:** <https://discourse.shapr3d.com/t/shapr3d-blender-collaboration-problem/19838>\
**Category:** Modeling Questions\
**Created:** [June 13, 2022, 12:32am UTC](https://discourse.shapr3d.com/t/shapr3d-blender-collaboration-problem/19838 "2022-06-13T00:32:16Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Joy](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/joy/32/15578_2.png) [@Joy](https://discourse.shapr3d.com/u/Joy)\
**Post date:** [June 13, 2022, 12:32am UTC](https://discourse.shapr3d.com/t/shapr3d-blender-collaboration-problem/19838/1 "2022-06-13T00:32:16Z")

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I am working with a designer friend on the same project. I am using shapr3D and he is using Blender. I can export my design to .obj and he can work on it but we couldn’t find a format that he can export from Blender and I can edit and improve the design in shapr3D. I saw a similar question in the forum but I couldn’t find an answer that works.

In what format I can export the whole model from Blender and then import it into Shapr3D, and edit/modify everything?

Thanks!

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**Author:** ![TheBum](https://avatars.discourse-cdn.com/v4/letter/t/eada6e/32.png) [@TheBum](https://discourse.shapr3d.com/u/TheBum)\
**Post date:** [June 14, 2022, 2:51am UTC](https://discourse.shapr3d.com/t/shapr3d-blender-collaboration-problem/19838/2 "2022-06-14T02:51:48Z")

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There isn’t a format. Blender is a mesh editor whereas Shapr3D is a solid modeler. Shapr only has very limited support for meshes, mainly Boolean operations that result in meshes even if operating on a solid model.
