# Struggling to make a smooth ramp

**URL:** <https://discourse.shapr3d.com/t/struggling-to-make-a-smooth-ramp/41528>\
**Category:** Modeling Questions\
**Created:** [August 23, 2026, 9:19pm UTC](https://discourse.shapr3d.com/t/struggling-to-make-a-smooth-ramp/41528 "2026-08-23T21:19:18Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![jdb7846](https://avatars.discourse-cdn.com/v4/letter/j/58956e/32.png) [@jdb7846](https://discourse.shapr3d.com/u/jdb7846)\
**Post date:** [August 23, 2026, 9:19pm UTC](https://discourse.shapr3d.com/t/struggling-to-make-a-smooth-ramp/41528/1 "2026-08-23T21:19:18Z")

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I have been struggling to make a smooth pinball ramp. Here’s what I have so far:

 ![Screenshot 2026-08-23 at 5.14.58 PM](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/1/5/152895cccf4a8e8fa14f2b0da0e499ce878c7642.jpeg)

 ![Screenshot 2026-08-23 at 5.15.04 PM](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/5/8/58a319005676eedc953c39fb36f0db2c17b6e8a2.jpeg)

 ![Screenshot 2026-08-23 at 5.15.12 PM](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/9/c/9c39d20fcf44f0ec2eebdc940beb297ae0835c8b.jpeg)

 ![Screenshot 2026-08-23 at 5.18.24 PM](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/7/4/74bc7adc088ba5d1f1b2d19a919bc90183d3ca0f.png)

I am using “shell”, but then I can’t remove the ends of the ramp. Also, the bottom curvature is really weird. I need it to be a smooth transition all the way up. I’ve tried a few different ways of making this but none have given me satisfactory results. Any help greatly appreciated.

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**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [August 23, 2026, 9:45pm UTC](https://discourse.shapr3d.com/t/struggling-to-make-a-smooth-ramp/41528/2 "2026-08-23T21:45:20Z")

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Is this good enough?

[Ramp.step](https://discourse.shapr3d.com/uploads/short-url/aoK1lNlZ2j5nnIH1vRoJNlIcb8.step) (73.4 KB)

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**Author:** ![jdb7846](https://avatars.discourse-cdn.com/v4/letter/j/58956e/32.png) [@jdb7846](https://discourse.shapr3d.com/u/jdb7846)\
**Post date:** [August 23, 2026, 9:53pm UTC](https://discourse.shapr3d.com/t/struggling-to-make-a-smooth-ramp/41528/3 "2026-08-23T21:53:31Z")

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![Screenshot 2026-08-23 at 5.52.44 PM](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/a/1/a195bc107ec44d0529a5fd4841379d34b9480858.jpeg)

Close but not quite. A pinball won’t be able to climb a ramp that steep. How did you make this?

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**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [August 23, 2026, 9:56pm UTC](https://discourse.shapr3d.com/t/struggling-to-make-a-smooth-ramp/41528/4 "2026-08-23T21:56:10Z")

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> [@jdb7846](#):
>
> A pinball won’t be able to climb a ramp that steep

That just a quick test. Form can be changed as you need it.

> [@jdb7846](#):
>
> How did you make this?

Same way as I described yesterday here:

> [@Fillet or Loft to solve a Ramp](https://discourse.shapr3d.com/t/fillet-or-loft-to-solve-a-ramp/41523/5):
>
> Basic technique. I just used two profiles and extruded them with Intersect.

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**Author:** ![jdb7846](https://avatars.discourse-cdn.com/v4/letter/j/58956e/32.png) [@jdb7846](https://discourse.shapr3d.com/u/jdb7846)\
**Post date:** [August 23, 2026, 9:57pm UTC](https://discourse.shapr3d.com/t/struggling-to-make-a-smooth-ramp/41528/5 "2026-08-23T21:57:14Z")

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Hah! I looked at that thread and couldn’t figure out how to make the shapes intersect

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**Author:** ![jdb7846](https://avatars.discourse-cdn.com/v4/letter/j/58956e/32.png) [@jdb7846](https://discourse.shapr3d.com/u/jdb7846)\
**Post date:** [August 23, 2026, 10:01pm UTC](https://discourse.shapr3d.com/t/struggling-to-make-a-smooth-ramp/41528/6 "2026-08-23T22:01:11Z")

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![Screenshot 2026-08-23 at 6.00.13 PM](https://us1.discourse-cdn.com/flex002/uploads/shapr3d/original/3X/8/f/8f14224a3ff8114c74d6000ff30d318b6346df92.png)

Here’s what happens when I intersect. The bottom of the ramp gets twisted and part is lifted off the floor. Also, I can’t figure out then how to shell the ramp to take away the top and ends.

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**Author:** ![Xdrakosha](https://sea2.discourse-cdn.com/flex002/user_avatar/discourse.shapr3d.com/xdrakosha/32/24881_2.png) [@Xdrakosha](https://discourse.shapr3d.com/u/Xdrakosha)\
**Post date:** [August 23, 2026, 10:02pm UTC](https://discourse.shapr3d.com/t/struggling-to-make-a-smooth-ramp/41528/7 "2026-08-23T22:02:27Z")

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> [@jdb7846](#):
>
> couldn’t figure out how to make the shapes intersect

  
[Ramp.step](https://discourse.shapr3d.com/uploads/short-url/hCHMIgjLGrwpMi8pf3B8YhlpKyY.step) (56.9 KB)

When drawing the sketches, they should match each other perfectly. The easiest way to create the second sketch is to use a projection of the extrusion from the first sketch and constrain it to the shape of the object.

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**Author:** ![jdb7846](https://avatars.discourse-cdn.com/v4/letter/j/58956e/32.png) [@jdb7846](https://discourse.shapr3d.com/u/jdb7846)\
**Post date:** [August 23, 2026, 10:13pm UTC](https://discourse.shapr3d.com/t/struggling-to-make-a-smooth-ramp/41528/8 "2026-08-23T22:13:21Z")

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cool, thanks!
