# Text Constraint

**URL:** <https://discourse.shapr3d.com/t/text-constraint/39253>\
**Category:** Modeling Questions\
**Created:** [August 26, 2025, 2:41pm UTC](https://discourse.shapr3d.com/t/text-constraint/39253 "2025-08-26T14:41:57Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![SCALEMODEL](https://avatars.discourse-cdn.com/v4/letter/s/77aa72/32.png) [@SCALEMODEL](https://discourse.shapr3d.com/u/SCALEMODEL)\
**Post date:** [August 26, 2025, 3:58pm UTC](https://discourse.shapr3d.com/t/text-constraint/39253/2 "2025-08-26T15:58:53Z")

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There is no bounding box like Illustrator because text are same as SKETCH, think more like CAD system instead of typesetting app.

You will need to create your own bounding box, yes its a tedious process and no quick way to wrap text, you will need to do it the manual way.

If you wanted to do one as a test try this method, there is more tutorials if you search wrap text.

> [@Wrap text on curved surface](https://discourse.shapr3d.com/t/wrap-text-on-curved-surface/26561):
>
> A while ago I found a way to be able to get text wrapped on a sphere. Yesterday I started a new project where I need to do this again, but I completely forgot one important step and I hope someone can help me to refresh my memory. The steps are as follows: Cut out the part of the sphere where you want the text. Split this part into smaller pieces. Line them up next to each other to form as flat surface as possible. Create a new plane in front and place the text on this plane. Project the text…

If you got a lot text wrapping I would skip shapr3d, it just wastes your time but if you got some time to kill on iPad another story! 🥸 I would just go with software that has text wrapping you can always import back to Shapr.

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